mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Fix centered texts' outline rendering upside-down in flip mode
If you looked at the "- Press ENTER to Teleport -" text in flip mode, you might have noticed that the outline looked pretty strange and glitched-out for some reason. It's just the outline rendering upside-down. To fix this, make PrintOff() use flipbfont instead of bfont.
This commit is contained in:
parent
a2ab8e82e1
commit
cefc95d324
1 changed files with 1 additions and 1 deletions
|
@ -383,7 +383,7 @@ void Graphics::PrintOff( int _x, int _y, std::string _s, int r, int g, int b, bo
|
||||||
if (flipmode)
|
if (flipmode)
|
||||||
{
|
{
|
||||||
//flipbfont[font_idx(cur)].colorTransform(bfont_rect, ct);
|
//flipbfont[font_idx(cur)].colorTransform(bfont_rect, ct);
|
||||||
BlitSurfaceColoured( bfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
|
BlitSurfaceColoured( flipbfont[font_idx(curr)], NULL, backBuffer, &fontRect , ct);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue