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Add createtextboxreal() and createtextboxflipme()

createtextboxreal() is the same as createtextbox(), but with a flipme
parameter added to create text boxes that have their flipme attribute
set to true. createtextbox() just calls createtextboxreal() with flipme
set to false, and createtextboxflipme() just calls createtextboxreal()
with flipme set to true; this is because I do not want to use C++
function overloading.
This commit is contained in:
Misa 2021-03-19 20:03:08 -07:00 committed by Ethan Lee
parent 1a9f2d9342
commit c7cc2f4adc
2 changed files with 57 additions and 3 deletions

View file

@ -1282,8 +1282,15 @@ void Graphics::textboxadjust(void)
}
void Graphics::createtextbox( std::string t, int xp, int yp, int r, int g, int b)
{
void Graphics::createtextboxreal(
std::string t,
int xp,
int yp,
int r,
int g,
int b,
bool flipme
) {
m = textbox.size();
if(m<20)
@ -1295,11 +1302,34 @@ void Graphics::createtextbox( std::string t, int xp, int yp, int r, int g, int b
if (xp == -1) text.xp = 160 - (((length / 2) + 1) * 8);
text.yp = yp;
text.initcol(r, g, b);
text.flipme = flipme;
text.resize();
textbox.push_back(text);
}
}
void Graphics::createtextbox(
std::string t,
int xp,
int yp,
int r,
int g,
int b
) {
createtextboxreal(t, xp, yp, r, g, b, false);
}
void Graphics::createtextboxflipme(
std::string t,
int xp,
int yp,
int r,
int g,
int b
) {
createtextboxreal(t, xp, yp, r, g, b, true);
}
void Graphics::drawfade(void)
{
int usethisamount = lerp(oldfadeamount, fadeamount);

View file

@ -51,7 +51,31 @@ public:
void setwarprect(int a, int b, int c, int d);
void createtextbox(std::string t, int xp, int yp, int r, int g, int b);
void createtextboxreal(
std::string t,
int xp,
int yp,
int r,
int g,
int b,
bool flipme
);
void createtextbox(
std::string t,
int xp,
int yp,
int r,
int g,
int b
);
void createtextboxflipme(
std::string t,
int xp,
int yp,
int r,
int g,
int b
);
void textboxcenterx(void);