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De-duplicate map menu stats screen rendering code
Between accounting for Flip Mode and custom levels, this code was copy-pasted three times, leading to _four_ instances of one code! Anyways, I've cleaned it up. The position of the text in Flip Mode is going to differ by 4 pixels from how it was previously, but that really shouldn't matter.
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1 changed files with 17 additions and 46 deletions
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@ -2468,59 +2468,30 @@ void maprender(void)
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}
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}
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break;
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break;
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case 2:
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case 2:
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#if !defined(NO_CUSTOM_LEVELS)
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{
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if(map.custommode)
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int total;
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#ifndef NO_CUSTOM_LEVELS
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if (map.custommode)
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{
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{
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if (graphics.flipmode)
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total = cl.numtrinkets();
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{
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graphics.Print(0, 164, "[Trinkets found]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 152, help.number_words(game.trinkets()) + " out of " + help.number_words(cl.numtrinkets()), 96,96,96, true);
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graphics.Print(0, 114, "[Number of Deaths]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 102,help.String(game.deathcounts), 96,96,96, true);
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graphics.Print(0, 64, "[Time Taken]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 52, game.timestring(), 96, 96, 96, true);
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}
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else
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{
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graphics.Print(0, 52, "[Trinkets found]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 64, help.number_words(game.trinkets()) + " out of "+help.number_words(cl.numtrinkets()), 96,96,96, true);
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graphics.Print(0, 102, "[Number of Deaths]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 114,help.String(game.deathcounts), 96,96,96, true);
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graphics.Print(0, 152, "[Time Taken]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 164, game.timestring(), 96, 96, 96, true);
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}
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}
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}
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else
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else
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#endif
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#endif
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{
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{
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if (graphics.flipmode)
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total = 20;
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{
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graphics.Print(0, 164, "[Trinkets found]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 152, help.number_words(game.trinkets()) + " out of Twenty", 96,96,96, true);
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graphics.Print(0, 114, "[Number of Deaths]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 102,help.String(game.deathcounts), 96,96,96, true);
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graphics.Print(0, 64, "[Time Taken]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 52, game.timestring(), 96, 96, 96, true);
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}
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else
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{
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graphics.Print(0, 52, "[Trinkets found]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 64, help.number_words(game.trinkets()) + " out of Twenty", 96,96,96, true);
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graphics.Print(0, 102, "[Number of Deaths]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 114,help.String(game.deathcounts), 96,96,96, true);
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graphics.Print(0, 152, "[Time Taken]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, 164, game.timestring(), 96, 96, 96, true);
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}
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}
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}
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/* Stats. */
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graphics.Print(0, FLIP(52), "[Trinkets found]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, FLIP(64), help.number_words(game.trinkets()) + " out of " + help.number_words(total), 96, 96, 96, true);
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graphics.Print(0, FLIP(102), "[Number of Deaths]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, FLIP(114), help.String(game.deathcounts), 96, 96, 96, true);
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graphics.Print(0, FLIP(152), "[Time Taken]", 196, 196, 255 - help.glow, true);
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graphics.Print(0, FLIP(164), game.timestring(), 96, 96, 96, true);
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break;
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break;
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}
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case 3:
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case 3:
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if (game.inintermission)
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if (game.inintermission)
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{
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{
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