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Re-add original oldxp/oldyp assignments in gotoroom()
The intent of #504 was to make it so oldxp/oldyp would never be messed with for over-30-FPS stuff, but I forgot that I changed these assignments in my over-30-FPS patch when I was doing #504. So these assignments have been restored to the way they were in 2.2, and is fixed now.
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@ -1100,6 +1100,8 @@ void mapclass::gotoroom(int rx, int ry)
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temp = obj.getplayer();
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temp = obj.getplayer();
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if(INBOUNDS_VEC(temp, obj.entities))
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if(INBOUNDS_VEC(temp, obj.entities))
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{
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{
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obj.entities[temp].oldxp = obj.entities[temp].xp;
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obj.entities[temp].oldyp = obj.entities[temp].yp;
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obj.entities[temp].lerpoldxp = obj.entities[temp].xp - int(obj.entities[temp].vx);
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obj.entities[temp].lerpoldxp = obj.entities[temp].xp - int(obj.entities[temp].vx);
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obj.entities[temp].lerpoldyp = obj.entities[temp].yp - int(obj.entities[temp].vy);
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obj.entities[temp].lerpoldyp = obj.entities[temp].yp - int(obj.entities[temp].vy);
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}
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}
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