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Fix a couple issues

This commit is contained in:
AllyTally 2023-05-22 16:26:24 -03:00 committed by Misa Elizabeth Kai
parent b533731108
commit aa8e731eb9

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@ -47,7 +47,8 @@ void Graphics::init(void)
// Initialize backgrounds // Initialize backgrounds
for (int i = 0; i < numstars; i++) for (int i = 0; i < numstars; i++)
{ {
stars[i] = {(int) (fRandom() * 320), (int) (fRandom() * 240), 2, 2}; const SDL_Rect star = {(int) (fRandom() * 320), (int) (fRandom() * 240), 2, 2};
stars[i] = star;
starsspeed[i] = 4 + (fRandom() * 4); starsspeed[i] = 4 + (fRandom() * 4);
} }
@ -547,7 +548,7 @@ int Graphics::fill_rect(const SDL_Rect* rect)
int Graphics::fill_rect(const int x, const int y, const int w, const int h) int Graphics::fill_rect(const int x, const int y, const int w, const int h)
{ {
SDL_Rect rect = {x, y, w, h}; const SDL_Rect rect = {x, y, w, h};
return fill_rect(&rect); return fill_rect(&rect);
} }
@ -610,7 +611,7 @@ int Graphics::draw_rect(const SDL_Rect* rect)
int Graphics::draw_rect(const int x, const int y, const int w, const int h) int Graphics::draw_rect(const int x, const int y, const int w, const int h)
{ {
SDL_Rect rect{ x, y, w, h }; const SDL_Rect rect = {x, y, w, h};
return draw_rect(&rect); return draw_rect(&rect);
} }