mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 10:09:43 +01:00
De-duplicate map.custommode check when drawing size-type 2/8 entities
Instead of copy-pasting all the BlitSurfaceStandard()s all over again, just make the referenced vector a pointer that changes depending on map.custommode.
This commit is contained in:
parent
6e0b267aac
commit
a6c1d13603
1 changed files with 32 additions and 50 deletions
|
@ -1398,6 +1398,16 @@ void Graphics::drawentities()
|
||||||
|
|
||||||
SDL_Rect drawRect;
|
SDL_Rect drawRect;
|
||||||
|
|
||||||
|
std::vector<SDL_Surface*> *tilesvec;
|
||||||
|
if (map.custommode)
|
||||||
|
{
|
||||||
|
tilesvec = &entcolours;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
tilesvec = &tiles;
|
||||||
|
}
|
||||||
|
|
||||||
trinketcolset = false;
|
trinketcolset = false;
|
||||||
|
|
||||||
for (int i = obj.entities.size() - 1; i >= 0; i--)
|
for (int i = obj.entities.size() - 1; i >= 0; i--)
|
||||||
|
@ -1525,23 +1535,13 @@ void Graphics::drawentities()
|
||||||
drawRect = tiles_rect;
|
drawRect = tiles_rect;
|
||||||
drawRect.x += tpoint.x;
|
drawRect.x += tpoint.x;
|
||||||
drawRect.y += tpoint.y;
|
drawRect.y += tpoint.y;
|
||||||
if(map.custommode){
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
}else{
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if (obj.entities[i].size == 3) // Big chunky pixels!
|
else if (obj.entities[i].size == 3) // Big chunky pixels!
|
||||||
{
|
{
|
||||||
|
@ -1589,39 +1589,21 @@ void Graphics::drawentities()
|
||||||
drawRect.x += tpoint.x;
|
drawRect.x += tpoint.x;
|
||||||
drawRect.y += tpoint.y;
|
drawRect.y += tpoint.y;
|
||||||
|
|
||||||
if(map.custommode){
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
drawRect.x += 8;
|
drawRect.x += 8;
|
||||||
BlitSurfaceStandard(entcolours[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
BlitSurfaceStandard((*tilesvec)[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
||||||
}else{
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
drawRect.x += 8;
|
|
||||||
BlitSurfaceStandard(tiles[obj.entities[i].drawframe],NULL, backBuffer, &drawRect);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else if (obj.entities[i].size == 9) // Really Big Sprite! (2x2)
|
else if (obj.entities[i].size == 9) // Really Big Sprite! (2x2)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue