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Revert "Fix loading levels that are... uh, just levels."
This reverts commit ea74b93f38
.
This is reverted for being a bit of a hack in my opinion.
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parent
0fd4f21710
commit
a1df4c1383
3 changed files with 2 additions and 7 deletions
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@ -241,7 +241,7 @@ bool FILESYSTEM_isMounted(const char* filename)
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return PHYSFS_getMountPoint(filename) != NULL;
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return PHYSFS_getMountPoint(filename) != NULL;
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}
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}
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bool FILESYSTEM_exists(const char *fname)
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static bool FILESYSTEM_exists(const char *fname)
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{
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{
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return PHYSFS_exists(fname);
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return PHYSFS_exists(fname);
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}
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}
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@ -17,7 +17,6 @@ char *FILESYSTEM_getUserLevelDirectory(void);
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bool FILESYSTEM_isFile(const char* filename);
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bool FILESYSTEM_isFile(const char* filename);
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bool FILESYSTEM_isMounted(const char* filename);
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bool FILESYSTEM_isMounted(const char* filename);
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bool FILESYSTEM_exists(const char *filename);
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void FILESYSTEM_loadZip(const char* filename);
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void FILESYSTEM_loadZip(const char* filename);
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bool FILESYSTEM_mountAssets(const char *path);
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bool FILESYSTEM_mountAssets(const char *path);
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@ -1769,13 +1769,9 @@ bool editorclass::load(std::string& _path)
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MAYBE_FAIL(FILESYSTEM_mountAssets(game.playassets.c_str()));
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MAYBE_FAIL(FILESYSTEM_mountAssets(game.playassets.c_str()));
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}
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}
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else
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else
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{
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/* "Sometimes a level is just a level." */
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if (!FILESYSTEM_exists(_path.c_str()))
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{
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{
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MAYBE_FAIL(FILESYSTEM_mountAssets(_path.c_str()));
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MAYBE_FAIL(FILESYSTEM_mountAssets(_path.c_str()));
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}
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}
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}
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if (!FILESYSTEM_loadTiXml2Document(_path.c_str(), doc))
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if (!FILESYSTEM_loadTiXml2Document(_path.c_str(), doc))
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{
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{
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