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Remove unused variable from gamestate 115
For some reason it called obj.getplayer() and did nothing with the result. Weird. But it does say "Test script for space station" above. Removing this fixes an 'unused variable' warning.
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1 changed files with 0 additions and 3 deletions
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@ -1558,11 +1558,8 @@ void Game::updatestate()
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//
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// Test script for space station, totally delete me!
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//
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{
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int i = obj.getplayer();
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hascontrol = false;
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state++;
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}
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break;
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case 116:
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advancetext = true;
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