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Clean up style of drawcoloredtile
All unmutated parameters have been made const. Declarations and code are no longer mixed. Spacing has been made consistent.
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1 changed files with 13 additions and 6 deletions
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@ -1614,17 +1614,24 @@ void Graphics::drawmenu( int cr, int cg, int cb, bool levelmenu /*= false*/ )
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}
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}
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void Graphics::drawcoloredtile( int x, int y, int t, int r, int g, int b )
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void Graphics::drawcoloredtile(
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{
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const int x,
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const int y,
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const int t,
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const int r,
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const int g,
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const int b
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) {
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SDL_Rect rect;
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if (!INBOUNDS_VEC(t, tiles))
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if (!INBOUNDS_VEC(t, tiles))
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{
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{
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return;
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return;
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}
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}
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setcolreal(getRGB(r,g,b));
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SDL_Rect rect;
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setcolreal(getRGB(r, g, b));
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setRect(rect,x,y,tiles_rect.w,tiles_rect.h);
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setRect(rect, x, y, tiles_rect.w, tiles_rect.h);
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BlitSurfaceColoured(tiles[t],NULL, backBuffer, &rect, ct );
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BlitSurfaceColoured(tiles[t], NULL, backBuffer, &rect, ct);
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}
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}
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