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Remove music.niceplay() when returning from credits6
I'm... not sure why this was here? It's absolutely not needed. I'm guessing maybe at one point during development, there might have been wanted a special song to be played during the credits, or no song at all (although the function being niceplay() instead of play() seems to support the first possibility) - but there's no need for this to be here.
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@ -1121,7 +1121,6 @@ static void menuactionpress(void)
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music.playef(11);
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game.returnmenu();
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map.nexttowercolour();
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music.niceplay(6);
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break;
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}
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break;
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