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remove tile_offset (no longer used)
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1 changed files with 0 additions and 2 deletions
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@ -2570,8 +2570,6 @@ static void rendermaplegend(void)
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const MapRenderData data = getmaprenderdata();
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const MapRenderData data = getmaprenderdata();
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const int tile_offset = graphics.flipmode ? 3 : 0;
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for (size_t i = 0; i < map.teleporters.size(); i++)
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for (size_t i = 0; i < map.teleporters.size(); i++)
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{
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{
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if (map.showteleporters && map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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if (map.showteleporters && map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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