mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Build and mount repo.zip with fonts/ and lang/
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parent
3e0cf57a99
commit
945823ca30
2 changed files with 42 additions and 8 deletions
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@ -68,6 +68,32 @@ android {
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enable true
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}
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}
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sourceSets {
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main {
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assets {
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srcDir layout.buildDirectory.dir("generated/main/assets")
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}
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}
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}
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}
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def zipRepoAssetsTask = tasks.register("zipRepoAssets", Zip) {
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from('../../fonts') { spec ->
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spec.into('graphics')
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}
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from('../../lang') { spec ->
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spec.into('lang')
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}
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archiveFileName.set('repo.zip')
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destinationDirectory.value(layout.buildDirectory.dir("generated/main/assets"))
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}
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project.android.applicationVariants.configureEach { variant ->
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def compressAssetsTask = project.tasks.named("merge${variant.name.capitalize()}Assets")
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compressAssetsTask.configure { task ->
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task.dependsOn zipRepoAssetsTask
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}
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}
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dependencies {
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@ -266,12 +266,6 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath, char* langD
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basePath = SDL_strdup("./");
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}
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doesLangDirExist = mount_pre_datazip(mainLangDir, "lang", "lang/", langDir);
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vlog_info("Languages directory: %s", mainLangDir);
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doesFontsDirExist = mount_pre_datazip(NULL, "fonts", "graphics/", fontsDir);
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/* Mount the stock content last */
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#ifdef __ANDROID__
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// This is kind of a mess, but that's not really solvable unless we expect the user to download the data.zip manually.
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if (!PHYSFS_mount(PHYSFS_getBaseDir(), "/apk", 1))
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@ -279,9 +273,23 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath, char* langD
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vlog_error("Failed to mount apk!");
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return 0;
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}
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PHYSFS_File* zip = PHYSFS_openRead("/apk/assets/data.zip");
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if (!zip || !PHYSFS_mountHandle(zip, "data.zip", NULL, 1))
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PHYSFS_File* repoZip = PHYSFS_openRead("/apk/assets/repo.zip");
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if (repoZip && PHYSFS_mountHandle(repoZip, "repo.zip", NULL, 1))
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{
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doesLangDirExist = true;
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doesFontsDirExist = true;
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}
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PHYSFS_File* dataZip = PHYSFS_openRead("/apk/assets/data.zip");
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if (!dataZip || !PHYSFS_mountHandle(dataZip, "data.zip", NULL, 1))
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#else
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doesLangDirExist = mount_pre_datazip(mainLangDir, "lang", "lang/", langDir);
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vlog_info("Languages directory: %s", mainLangDir);
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doesFontsDirExist = mount_pre_datazip(NULL, "fonts", "graphics/", fontsDir);
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/* Mount the stock content last */
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if (assetsPath)
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{
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SDL_strlcpy(output, assetsPath, sizeof(output));
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