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Remove outdated comments from editor.cpp

A lot of these seem to be based on an earlier version of the C++ port,
but they left some Flash stuff (like the buffer lock/unlocking) in, too.
This commit is contained in:
Misa 2020-04-02 17:43:54 -07:00 committed by Ethan Lee
parent 69364736ff
commit 92544cbdbb

View file

@ -8,7 +8,6 @@
#include "KeyPoll.h"
#include "Map.h"
#include "Script.h"
//#include "UtilityClass.h"
#include "time.h"
#include "tinyxml.h"
@ -1149,12 +1148,6 @@ int editorclass::backfree( int x, int y )
{
return 0;
}
else
{
//if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=2 && contents[x+(levx*40)+vmult[y+(levy*30)]]<80){
// return 0;
//}
}
}
return 1;
}
@ -1294,21 +1287,6 @@ int editorclass::backmatch( int x, int y )
// 5 1 6
// 2 X 4
// 7 3 8
/*
if(at(x-1,y)>=80 && at(x,y-1)>=80) return 10;
if(at(x+1,y)>=80 && at(x,y-1)>=80) return 11;
if(at(x-1,y)>=80 && at(x,y+1)>=80) return 12;
if(at(x+1,y)>=80 && at(x,y+1)>=80) return 13;
if(at(x,y-1)>=80) return 1;
if(at(x-1,y)>=80) return 2;
if(at(x,y+1)>=80) return 3;
if(at(x+1,y)>=80) return 4;
if(at(x-1,y-1)>=80) return 5;
if(at(x+1,y-1)>=80) return 6;
if(at(x-1,y+1)>=80) return 7;
if(at(x+1,y+1)>=80) return 8;
*/
if(backfree(x-1,y)==0 && backfree(x,y-1)==0 && backfree(x+1,y)==0 && backfree(x,y+1)==0) return 0;
if(backfree(x-1,y)==0 && backfree(x,y-1)==0) return 10;
@ -1879,7 +1857,6 @@ void editorclass::load(std::string& _path)
gethooks();
countstuff();
version=2;
//saveconvertor();
}
void editorclass::save(std::string& _path)
@ -1909,7 +1886,6 @@ void editorclass::save(std::string& _path)
timeinfo = localtime ( &rawtime );
std::string timeAndDate = asctime (timeinfo);
//timeAndDate += dateStr;
EditorData::GetInstance().timeModified = timeAndDate;
if(EditorData::GetInstance().timeModified == "")
@ -1982,18 +1958,6 @@ void editorclass::save(std::string& _path)
data->LinkEndChild( msg );
//Old save format
/*
std::string contentsString;
for(int i = 0; i < contents.size(); i++ )
{
contentsString += help.String(contents[i]) + ",";
}
msg = new TiXmlElement( "contents" );
msg->LinkEndChild( new TiXmlText( contentsString.c_str() ));
data->LinkEndChild( msg );
*/
msg = new TiXmlElement( "edEntities" );
for(size_t i = 0; i < edentity.size(); i++)
{
@ -2235,9 +2199,6 @@ void editorclass::generatecustomminimap()
void editorrender()
{
//TODO
//graphics.backbuffer.lock();
//Draw grid
FillRect(graphics.backBuffer, 0, 0, 320,240, graphics.getRGB(0,0,0));
@ -2262,7 +2223,6 @@ void editorrender()
}
//Or draw background
//graphics.drawbackground(1);
if(!ed.settingsmod)
{
switch(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir)
@ -2361,8 +2321,6 @@ void editorrender()
switch(edentity[i].t)
{
case 1: //Entities
//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 16,16, graphics.getRGB(64,32,64));
//graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),164,48,48);
graphics.drawspritesetcol((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),ed.entcol);
if(edentity[i].p1==0) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "V", 255, 255, 255 - help.glow, false);
if(edentity[i].p1==1) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "^", 255, 255, 255 - help.glow, false);
@ -2406,7 +2364,6 @@ void editorrender()
if(edentity[i].p1>=7)
{
//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 32,8, graphics.getBGR(64,128,64));
tpoint.x = (edentity[i].x*8)- (ed.levx*40*8)+32;
tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
drawRect = graphics.tiles_rect;
@ -2434,8 +2391,6 @@ void editorrender()
}
break;
case 3: //Disappearing Platform
//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 32,8, graphics.getBGR(64,64,128));
tpoint.x = (edentity[i].x*8)- (ed.levx*40*8);
tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
drawRect = graphics.tiles_rect;
@ -2656,9 +2611,6 @@ void editorrender()
}
}
//Draw connecting map guidelines
//TODO
//Draw Cursor
switch(ed.drawmode)
{
@ -2852,7 +2804,6 @@ void editorrender()
case 0:
graphics.Print(16,28,"**** VVVVVV SCRIPT EDITOR ****", 123, 111, 218, true);
graphics.Print(16,44,"PRESS ESC TO RETURN TO MENU", 123, 111, 218, true);
//graphics.Print(16,60,"READY.", 123, 111, 218, false);
if(!ed.hooklist.empty())
{
@ -3065,15 +3016,6 @@ void editorrender()
}
graphics.drawmenu(tr, tg, tb, 15);
/*
graphics.Print(4, 224, "Enter name to save map as:", 255,255,255, false);
if(ed.entframe<2){
graphics.Print(4, 232, ed.filename+"_", 196, 196, 255 - help.glow, true);
}else{
graphics.Print(4, 232, ed.filename+" ", 196, 196, 255 - help.glow, true);
}
*/
}
else if(ed.scripttextmod)
{
@ -3463,22 +3405,8 @@ void editorrender()
graphics.bprint(2,2, "P: Start Point",196, 196, 255 - help.glow);
break;
}
//graphics.Print(254, 2, "F1: HELP", 196, 196, 255 - help.glow, false);
}
/*
for(size_t i=0; i<script.customscript.size(); i++){
graphics.Print(0,i*8,script.customscript[i],255,255,255);
}
graphics.Print(0,8*script.customscript.size(),help.String(script.customscript.size()),255,255,255);
for(size_t i=0; i<ed.hooklist.size(); i++){
graphics.Print(260,i*8,ed.hooklist[i],255,255,255);
}
graphics.Print(260,8*ed.hooklist.size(),help.String(ed.hooklist.size()),255,255,255);
*/
if(ed.notedelay>0)
{
FillRect(graphics.backBuffer, 0,115,320,18, graphics.getRGB(92,92,92));
@ -3503,7 +3431,6 @@ void editorrender()
{
graphics.render();
}
//graphics.backbuffer.unlock();
}
void editorlogic()
@ -3545,7 +3472,6 @@ void editorlogic()
void editorinput()
{
//TODO Mouse Input!
game.mx = (float) key.mx;
game.my = (float) key.my;
ed.tilex=(game.mx - (game.mx%8))/8;
@ -3573,7 +3499,6 @@ void editorinput()
}
if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v))
{
// || key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_DOWN)
game.press_action = true;
};
@ -4480,13 +4405,6 @@ void editorinput()
ed.returneditoralpha = 1000; // Let's start it higher than 255 since it gets clamped
script.startgamemode(21);
}
//Return to game
//game.gamestate=GAMEMODE;
/*if(graphics.fademode==0)
{
graphics.fademode = 2;
music.fadeout();
}*/
}
}
@ -5242,12 +5160,11 @@ void editorinput()
else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
{
//Fix background
ed.contents[temp]=713;//ed.backbase(ed.levx,ed.levy);
ed.contents[temp]=713;
}
else if(ed.contents[temp]>0)
{
//Fix tiles
//ed.contents[temp]=ed.warpzoneedgetile(i,j)+ed.base(ed.levx,ed.levy);
ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
}
}