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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Remove outdated comments from editor.cpp
A lot of these seem to be based on an earlier version of the C++ port, but they left some Flash stuff (like the buffer lock/unlocking) in, too.
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1 changed files with 1 additions and 84 deletions
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@ -8,7 +8,6 @@
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#include "KeyPoll.h"
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#include "Map.h"
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#include "Script.h"
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//#include "UtilityClass.h"
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#include "time.h"
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#include "tinyxml.h"
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@ -1149,12 +1148,6 @@ int editorclass::backfree( int x, int y )
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{
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return 0;
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}
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else
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{
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//if(contents[x+(levx*40)+vmult[y+(levy*30)]]>=2 && contents[x+(levx*40)+vmult[y+(levy*30)]]<80){
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// return 0;
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//}
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}
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}
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return 1;
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}
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@ -1294,21 +1287,6 @@ int editorclass::backmatch( int x, int y )
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// 5 1 6
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// 2 X 4
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// 7 3 8
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/*
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if(at(x-1,y)>=80 && at(x,y-1)>=80) return 10;
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if(at(x+1,y)>=80 && at(x,y-1)>=80) return 11;
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if(at(x-1,y)>=80 && at(x,y+1)>=80) return 12;
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if(at(x+1,y)>=80 && at(x,y+1)>=80) return 13;
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if(at(x,y-1)>=80) return 1;
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if(at(x-1,y)>=80) return 2;
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if(at(x,y+1)>=80) return 3;
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if(at(x+1,y)>=80) return 4;
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if(at(x-1,y-1)>=80) return 5;
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if(at(x+1,y-1)>=80) return 6;
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if(at(x-1,y+1)>=80) return 7;
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if(at(x+1,y+1)>=80) return 8;
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*/
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if(backfree(x-1,y)==0 && backfree(x,y-1)==0 && backfree(x+1,y)==0 && backfree(x,y+1)==0) return 0;
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if(backfree(x-1,y)==0 && backfree(x,y-1)==0) return 10;
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@ -1879,7 +1857,6 @@ void editorclass::load(std::string& _path)
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gethooks();
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countstuff();
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version=2;
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//saveconvertor();
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}
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void editorclass::save(std::string& _path)
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@ -1909,7 +1886,6 @@ void editorclass::save(std::string& _path)
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timeinfo = localtime ( &rawtime );
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std::string timeAndDate = asctime (timeinfo);
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//timeAndDate += dateStr;
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EditorData::GetInstance().timeModified = timeAndDate;
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if(EditorData::GetInstance().timeModified == "")
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@ -1982,18 +1958,6 @@ void editorclass::save(std::string& _path)
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data->LinkEndChild( msg );
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//Old save format
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/*
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std::string contentsString;
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for(int i = 0; i < contents.size(); i++ )
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{
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contentsString += help.String(contents[i]) + ",";
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}
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msg = new TiXmlElement( "contents" );
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msg->LinkEndChild( new TiXmlText( contentsString.c_str() ));
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data->LinkEndChild( msg );
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*/
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msg = new TiXmlElement( "edEntities" );
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for(size_t i = 0; i < edentity.size(); i++)
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{
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@ -2235,9 +2199,6 @@ void editorclass::generatecustomminimap()
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void editorrender()
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{
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//TODO
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//graphics.backbuffer.lock();
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//Draw grid
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FillRect(graphics.backBuffer, 0, 0, 320,240, graphics.getRGB(0,0,0));
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@ -2262,7 +2223,6 @@ void editorrender()
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}
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//Or draw background
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//graphics.drawbackground(1);
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if(!ed.settingsmod)
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{
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switch(ed.level[ed.levx+(ed.levy*ed.maxwidth)].warpdir)
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@ -2361,8 +2321,6 @@ void editorrender()
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switch(edentity[i].t)
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{
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case 1: //Entities
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//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 16,16, graphics.getRGB(64,32,64));
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//graphics.drawsprite((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),164,48,48);
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graphics.drawspritesetcol((edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8),ed.getenemyframe(ed.level[ed.levx+(ed.levy*ed.maxwidth)].enemytype),ed.entcol);
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if(edentity[i].p1==0) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "V", 255, 255, 255 - help.glow, false);
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if(edentity[i].p1==1) graphics.Print((edentity[i].x*8)- (ed.levx*40*8)+4,(edentity[i].y*8)- (ed.levy*30*8)+4, "^", 255, 255, 255 - help.glow, false);
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@ -2406,7 +2364,6 @@ void editorrender()
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if(edentity[i].p1>=7)
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{
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//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 32,8, graphics.getBGR(64,128,64));
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tpoint.x = (edentity[i].x*8)- (ed.levx*40*8)+32;
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tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
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drawRect = graphics.tiles_rect;
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@ -2434,8 +2391,6 @@ void editorrender()
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}
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break;
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case 3: //Disappearing Platform
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//FillRect(graphics.backBuffer, (edentity[i].x*8)- (ed.levx*40*8),(edentity[i].y*8)- (ed.levy*30*8), 32,8, graphics.getBGR(64,64,128));
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tpoint.x = (edentity[i].x*8)- (ed.levx*40*8);
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tpoint.y = (edentity[i].y*8)- (ed.levy*30*8);
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drawRect = graphics.tiles_rect;
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@ -2656,9 +2611,6 @@ void editorrender()
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}
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}
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//Draw connecting map guidelines
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//TODO
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//Draw Cursor
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switch(ed.drawmode)
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{
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@ -2852,7 +2804,6 @@ void editorrender()
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case 0:
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graphics.Print(16,28,"**** VVVVVV SCRIPT EDITOR ****", 123, 111, 218, true);
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graphics.Print(16,44,"PRESS ESC TO RETURN TO MENU", 123, 111, 218, true);
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//graphics.Print(16,60,"READY.", 123, 111, 218, false);
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if(!ed.hooklist.empty())
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{
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@ -3065,15 +3016,6 @@ void editorrender()
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}
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graphics.drawmenu(tr, tg, tb, 15);
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/*
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graphics.Print(4, 224, "Enter name to save map as:", 255,255,255, false);
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if(ed.entframe<2){
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graphics.Print(4, 232, ed.filename+"_", 196, 196, 255 - help.glow, true);
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}else{
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graphics.Print(4, 232, ed.filename+" ", 196, 196, 255 - help.glow, true);
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}
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*/
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}
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else if(ed.scripttextmod)
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{
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@ -3463,22 +3405,8 @@ void editorrender()
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graphics.bprint(2,2, "P: Start Point",196, 196, 255 - help.glow);
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break;
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}
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//graphics.Print(254, 2, "F1: HELP", 196, 196, 255 - help.glow, false);
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}
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/*
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for(size_t i=0; i<script.customscript.size(); i++){
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graphics.Print(0,i*8,script.customscript[i],255,255,255);
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}
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graphics.Print(0,8*script.customscript.size(),help.String(script.customscript.size()),255,255,255);
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for(size_t i=0; i<ed.hooklist.size(); i++){
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graphics.Print(260,i*8,ed.hooklist[i],255,255,255);
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}
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graphics.Print(260,8*ed.hooklist.size(),help.String(ed.hooklist.size()),255,255,255);
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*/
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if(ed.notedelay>0)
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{
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FillRect(graphics.backBuffer, 0,115,320,18, graphics.getRGB(92,92,92));
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@ -3503,7 +3431,6 @@ void editorrender()
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{
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graphics.render();
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}
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//graphics.backbuffer.unlock();
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}
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void editorlogic()
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@ -3545,7 +3472,6 @@ void editorlogic()
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void editorinput()
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{
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//TODO Mouse Input!
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game.mx = (float) key.mx;
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game.my = (float) key.my;
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ed.tilex=(game.mx - (game.mx%8))/8;
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@ -3573,7 +3499,6 @@ void editorinput()
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}
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if (key.isDown(KEYBOARD_z) || key.isDown(KEYBOARD_SPACE) || key.isDown(KEYBOARD_v))
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{
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// || key.isDown(KEYBOARD_UP) || key.isDown(KEYBOARD_DOWN)
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game.press_action = true;
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};
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@ -4480,13 +4405,6 @@ void editorinput()
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ed.returneditoralpha = 1000; // Let's start it higher than 255 since it gets clamped
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script.startgamemode(21);
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}
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//Return to game
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//game.gamestate=GAMEMODE;
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/*if(graphics.fademode==0)
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{
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graphics.fademode = 2;
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music.fadeout();
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}*/
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}
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}
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@ -5242,12 +5160,11 @@ void editorinput()
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else if(ed.contents[temp]==2 || ed.contents[temp]>=680)
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{
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//Fix background
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ed.contents[temp]=713;//ed.backbase(ed.levx,ed.levy);
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ed.contents[temp]=713;
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}
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else if(ed.contents[temp]>0)
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{
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//Fix tiles
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//ed.contents[temp]=ed.warpzoneedgetile(i,j)+ed.base(ed.levx,ed.levy);
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ed.contents[temp]=ed.edgetile(i,j)+ed.base(ed.levx,ed.levy);
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}
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}
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