mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-10 19:09:45 +01:00
Move vertical warp background updating to Graphics::updatebackground()
Otherwise it will zoom by pretty quickly.
This commit is contained in:
parent
c7d3a684ea
commit
921960d23a
2 changed files with 39 additions and 34 deletions
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@ -1963,40 +1963,6 @@ void Graphics::drawbackground( int t )
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BlitSurfaceStandard(towerbuffer_lerp, NULL, backBuffer, NULL);
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BlitSurfaceStandard(towerbuffer_lerp, NULL, backBuffer, NULL);
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break;
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break;
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case 4: //Warp zone (vertical)
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case 4: //Warp zone (vertical)
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backoffset+=3;
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if (backoffset >= 16) backoffset -= 16;
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if (backgrounddrawn)
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{
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ScrollSurface(towerbuffer,0,-3);
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for (int i = 0; i < 21; i++)
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{
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temp = 760 + (rcol * 3);
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drawtowertile((i * 16), 237 - backoffset, temp + 40); //14*17=240 - 3
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drawtowertile((i * 16) + 8, 237 - backoffset, temp + 41);
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drawtowertile((i * 16), 237 - backoffset + 8, temp + 80);
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drawtowertile((i * 16) + 8, 237 - backoffset + 8, temp + 81);
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}
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}
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else
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{
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//draw the whole thing for the first time!
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backoffset = 0;
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FillRect(towerbuffer,0x000000 );
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for (int j = 0; j < 15; j++)
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{
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for (int i = 0; i < 21; i++)
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{
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temp = 760 + (rcol * 3);
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drawtowertile((i * 16), (j * 16)- backoffset - 3, temp+40);
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drawtowertile((i * 16)+ 8, (j * 16)- backoffset - 3, temp + 41);
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drawtowertile((i * 16), (j * 16)- backoffset + 8 - 3, temp + 80);
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drawtowertile((i * 16)+ 8, (j * 16)- backoffset + 8 - 3, temp + 81);
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}
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}
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backgrounddrawn = true;
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}
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SDL_BlitSurface(towerbuffer,NULL, backBuffer,NULL);
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SDL_BlitSurface(towerbuffer,NULL, backBuffer,NULL);
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break;
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break;
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case 5:
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case 5:
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@ -2209,6 +2175,41 @@ void Graphics::updatebackground(int t)
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backgrounddrawn = true;
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backgrounddrawn = true;
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}
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}
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break;
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break;
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case 4: //Warp zone (vertical)
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backoffset+=3;
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if (backoffset >= 16) backoffset -= 16;
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if (backgrounddrawn)
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{
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ScrollSurface(towerbuffer,0,-3);
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for (int i = 0; i < 21; i++)
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{
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int temp = 760 + (rcol * 3);
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drawtowertile((i * 16), 237 - backoffset, temp + 40); //14*17=240 - 3
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drawtowertile((i * 16) + 8, 237 - backoffset, temp + 41);
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drawtowertile((i * 16), 237 - backoffset + 8, temp + 80);
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drawtowertile((i * 16) + 8, 237 - backoffset + 8, temp + 81);
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}
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}
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else
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{
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//draw the whole thing for the first time!
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backoffset = 0;
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FillRect(towerbuffer,0x000000 );
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for (int j = 0; j < 15; j++)
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{
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for (int i = 0; i < 21; i++)
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{
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int temp = 760 + (rcol * 3);
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drawtowertile((i * 16), (j * 16)- backoffset - 3, temp+40);
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drawtowertile((i * 16)+ 8, (j * 16)- backoffset - 3, temp + 41);
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drawtowertile((i * 16), (j * 16)- backoffset + 8 - 3, temp + 80);
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drawtowertile((i * 16)+ 8, (j * 16)- backoffset + 8 - 3, temp + 81);
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}
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}
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backgrounddrawn = true;
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}
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break;
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case 6:
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case 6:
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//Final Starfield
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//Final Starfield
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for (int i = 0; i < 50; i++)
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for (int i = 0; i < 50; i++)
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@ -3614,6 +3614,10 @@ void editorlogic()
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graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
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graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
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graphics.updatebackground(3);
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graphics.updatebackground(3);
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break;
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break;
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case 2:
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graphics.rcol=ed.getwarpbackground(ed.levx, ed.levy);
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graphics.updatebackground(4);
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break;
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default:
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default:
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break;
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break;
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}
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}
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