mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-11-10 13:09:43 +01:00
Refactor custom scripts to not be stored in one giant vector of lines
This commit refactors custom level scripts to no longer be stored in one giant vector containing not only every single script name, but every single script's contents as well. More specifically, scriptclass::customscript has been converted to an std::vector<Script> scriptclass::customscripts (note the extra S), and a Script is just a struct with an std::string name and std::vector<std::string> contents. This is an improvement in both performance and maintainability. The game no longer has to look through script contents in case they're actually script names, and then manually extract the script contents from there. Instead, all it has to do is look for script names only. And the contents are provided for free. This results in a performance gain. Also, the old system resulted in lots of boilerplate everywhere anytime scripts had to be handled or parsed. Now, the boilerplate is only done when saving or loading a custom level. This makes code quality much, much better. To be sure I didn't actually change anything, I tested by first saving Dimension Open in current 2.3 (because current 2.3 gets rid of the awful edentity whitespace), and then resaved it on this patch. There is absolutely no difference between the current-2.3-resave and this-patch-resave.
This commit is contained in:
parent
dd5c50c94c
commit
8edf2f0ac6
3 changed files with 96 additions and 134 deletions
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@ -30,7 +30,7 @@ scriptclass::scriptclass()
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}
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}
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void scriptclass::clearcustom(){
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void scriptclass::clearcustom(){
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customscript.clear();
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customscripts.clear();
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}
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}
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void scriptclass::tokenize( std::string t )
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void scriptclass::tokenize( std::string t )
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@ -3553,38 +3553,24 @@ void scriptclass::loadcustom(std::string t)
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if(i>=7) cscriptname+=t[i];
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if(i>=7) cscriptname+=t[i];
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}
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}
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int scriptstart=-1;
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int scriptend=-1;
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std::string tstring;
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std::string tstring;
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for(size_t i=0; i<customscript.size(); i++){
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std::vector<std::string>* contents = NULL;
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if(scriptstart==-1){
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for(size_t i = 0; i < customscripts.size(); i++){
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//Find start of the script
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Script& script_ = customscripts[i];
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if(customscript[i]==cscriptname+":"){
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scriptstart=i+1;
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if(script_.name == cscriptname){
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}
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contents = &script_.contents;
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}else if(scriptend==-1){
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break;
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//Find the end
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tstring=customscript[i];
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if (tstring.size() > 0) {
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tstring=tstring[tstring.size()-1];
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} else {
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tstring="";
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}
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if(tstring==":"){
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scriptend=i;
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}
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}
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}
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}
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}
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if(scriptstart>-1){
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if(contents != NULL){
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if(scriptend==-1){
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std::vector<std::string>& lines = *contents;
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scriptend=customscript.size();
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}
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//Ok, we've got the relavent script segment, we do a pass to assess it, then run it!
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//Ok, we've got the relavent script segment, we do a pass to assess it, then run it!
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int customcutscenemode=0;
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int customcutscenemode=0;
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for(int i=scriptstart; i<scriptend; i++){
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for(size_t i=0; i<lines.size(); i++){
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tokenize(customscript[i]);
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tokenize(lines[i]);
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if(words[0] == "say"){
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if(words[0] == "say"){
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customcutscenemode=1;
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customcutscenemode=1;
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}else if(words[0] == "reply"){
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}else if(words[0] == "reply"){
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@ -3600,10 +3586,10 @@ void scriptclass::loadcustom(std::string t)
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int speakermode=0; //0, terminal, numbers for crew
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int speakermode=0; //0, terminal, numbers for crew
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int squeakmode=0;//default on
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int squeakmode=0;//default on
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//Now run the script
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//Now run the script
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for(int i=scriptstart; i<scriptend; i++){
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for(size_t i=0; i<lines.size(); i++){
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words[0]="nothing"; //Default!
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words[0]="nothing"; //Default!
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words[1]="1"; //Default!
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words[1]="1"; //Default!
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tokenize(customscript[i]);
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tokenize(lines[i]);
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std::transform(words[0].begin(), words[0].end(), words[0].begin(), ::tolower);
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std::transform(words[0].begin(), words[0].end(), words[0].begin(), ::tolower);
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if(words[0] == "music"){
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if(words[0] == "music"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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@ -3715,28 +3701,28 @@ void scriptclass::loadcustom(std::string t)
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}
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}
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}else if(words[0] == "delay"){
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}else if(words[0] == "delay"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add(customscript[i]);
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add(lines[i]);
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}else if(words[0] == "flag"){
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}else if(words[0] == "flag"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add(customscript[i]);
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add(lines[i]);
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}else if(words[0] == "map"){
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}else if(words[0] == "map"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add("custom"+customscript[i]);
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add("custom"+lines[i]);
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}else if(words[0] == "warpdir"){
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}else if(words[0] == "warpdir"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add(customscript[i]);
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add(lines[i]);
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}else if(words[0] == "ifwarp"){
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}else if(words[0] == "ifwarp"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add(customscript[i]);
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add(lines[i]);
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}else if(words[0] == "iftrinkets"){
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}else if(words[0] == "iftrinkets"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add("custom"+customscript[i]);
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add("custom"+lines[i]);
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}else if(words[0] == "ifflag"){
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}else if(words[0] == "ifflag"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add("custom"+customscript[i]);
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add("custom"+lines[i]);
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}else if(words[0] == "iftrinketsless"){
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}else if(words[0] == "iftrinketsless"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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add("custom"+customscript[i]);
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add("custom"+lines[i]);
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}else if(words[0] == "destroy"){
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}else if(words[0] == "destroy"){
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(customtextmode==1){ add("endtext"); customtextmode=0;}
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if(words[1]=="gravitylines"){
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if(words[1]=="gravitylines"){
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@ -3798,8 +3784,8 @@ void scriptclass::loadcustom(std::string t)
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int nti = ti>=0 && ti<=50 ? ti : 1;
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int nti = ti>=0 && ti<=50 ? ti : 1;
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for(int ti2=0; ti2<nti; ti2++){
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for(int ti2=0; ti2<nti; ti2++){
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i++;
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i++;
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if(i < (int) customscript.size()){
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if(i < lines.size()){
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add(customscript[i]);
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add(lines[i]);
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}
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}
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}
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}
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@ -3823,8 +3809,8 @@ void scriptclass::loadcustom(std::string t)
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int nti = ti>=0 && ti<=50 ? ti : 1;
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int nti = ti>=0 && ti<=50 ? ti : 1;
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for(int ti2=0; ti2<nti; ti2++){
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for(int ti2=0; ti2<nti; ti2++){
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i++;
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i++;
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if(i < (int) customscript.size()){
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if(i < lines.size()){
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add(customscript[i]);
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add(lines[i]);
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}
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}
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}
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}
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add("position(player,above)");
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add("position(player,above)");
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@ -9,6 +9,12 @@
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#define filllines(lines) commands.insert(commands.end(), lines, lines + sizeof(lines)/sizeof(lines[0]))
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#define filllines(lines) commands.insert(commands.end(), lines, lines + sizeof(lines)/sizeof(lines[0]))
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struct Script
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{
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std::string name;
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std::vector<std::string> contents;
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};
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class scriptclass
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class scriptclass
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{
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{
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public:
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public:
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@ -63,7 +69,7 @@ public:
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int i, j, k;
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int i, j, k;
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//Custom level stuff
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//Custom level stuff
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std::vector <std::string> customscript;
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std::vector<Script> customscripts;
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};
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};
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extern scriptclass script;
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extern scriptclass script;
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@ -380,7 +380,7 @@ void editorclass::reset()
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hookmenupage=0;
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hookmenupage=0;
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hookmenu=0;
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hookmenu=0;
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script.customscript.clear();
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script.customscripts.clear();
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returneditoralpha = 0;
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returneditoralpha = 0;
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}
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}
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@ -389,29 +389,11 @@ void editorclass::gethooks()
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{
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{
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//Scan through the script and create a hooks list based on it
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//Scan through the script and create a hooks list based on it
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hooklist.clear();
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hooklist.clear();
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std::string tstring;
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for (size_t i = 0; i < script.customscripts.size(); i++)
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std::string tstring2;
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for(size_t i=0; i<script.customscript.size(); i++)
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{
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{
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tstring=script.customscript[i];
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Script& script_ = script.customscripts[i];
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if((int) tstring.length() - 1 >= 0) // FIXME: This is sketchy. -flibit
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{
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hooklist.push_back(script_.name);
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tstring=tstring[tstring.length()-1];
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}
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else
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{
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tstring="";
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}
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if(tstring==":")
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{
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tstring2="";
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tstring=script.customscript[i];
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for(size_t j=0; j<tstring.length()-1; j++)
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{
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tstring2+=tstring[j];
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}
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hooklist.push_back(tstring2);
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}
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}
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}
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}
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}
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@ -420,34 +402,17 @@ void editorclass::loadhookineditor(std::string t)
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//Find hook t in the scriptclass, then load it into the editor
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//Find hook t in the scriptclass, then load it into the editor
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clearscriptbuffer();
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clearscriptbuffer();
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std::string tstring;
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for(size_t i = 0; i < script.customscripts.size(); i++)
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bool removemode=false;
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for(size_t i=0; i<script.customscript.size(); i++)
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{
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{
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if(script.customscript[i]==t+":")
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Script& script_ = script.customscripts[i];
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if(script_.name == t)
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{
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{
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removemode=true;
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sb = script_.contents;
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}
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break;
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else if(removemode)
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{
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tstring=script.customscript[i];
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if(tstring != "")
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{
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tstring = tstring[tstring.length()-1];
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}
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if(tstring==":")
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{
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//this is a hook
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removemode=false;
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}
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else
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{
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//load in this line
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sb.push_back(script.customscript[i]);
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}
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}
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}
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}
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}
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if(sb.empty())
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if(sb.empty())
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{
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{
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//Always have one line or we'll have problems
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//Always have one line or we'll have problems
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@ -459,57 +424,23 @@ void editorclass::addhooktoscript(std::string t)
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{
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{
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//Adds hook+the scriptbuffer to the end of the scriptclass
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//Adds hook+the scriptbuffer to the end of the scriptclass
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removehookfromscript(t);
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removehookfromscript(t);
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script.customscript.push_back(t+":");
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Script script_;
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for(size_t i=0; i<sb.size(); i++)
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script_.name = t;
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{
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script_.contents = sb;
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script.customscript.push_back(sb[i]);
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script.customscripts.push_back(script_);
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}
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}
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}
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void editorclass::removehookfromscript(std::string t)
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void editorclass::removehookfromscript(std::string t)
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{
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{
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//Find hook t in the scriptclass, then removes it (and any other code with it)
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//Find hook t in the scriptclass, then removes it (and any other code with it)
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std::string tstring;
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for (size_t i = 0; i < script.customscripts.size(); i++)
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bool removemode=false;
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for(size_t i=0; i<script.customscript.size(); i++)
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{
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{
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if(script.customscript[i]==t+":")
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Script& script_ = script.customscripts[i];
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{
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removemode=true;
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//Remove this line
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for(size_t j=i; j<script.customscript.size()-1; j++)
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{
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script.customscript[j]=script.customscript[j+1];
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}
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script.customscript.pop_back();
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i--;
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if (script_.name == t)
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}
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else if(removemode)
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{
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{
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//If this line is not the start of a new hook, remove it!
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script.customscripts.erase(script.customscripts.begin() + i);
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tstring=script.customscript[i];
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break;
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if (tstring.length() > 0) {
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tstring=tstring[tstring.length()-1];
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} else {
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tstring="";
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}
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if(tstring==":")
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{
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//this is a hook
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removemode=false;
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}
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else
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{
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//Remove this line
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for(size_t j=i; j<script.customscript.size()-1; j++)
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{
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script.customscript[j]=script.customscript[j+1];
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}
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script.customscript.pop_back();
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i--;
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}
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}
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}
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}
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}
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}
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}
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@ -1915,9 +1846,42 @@ bool editorclass::load(std::string& _path)
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{
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{
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std::vector<std::string> values = split(TextString,'|');
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std::vector<std::string> values = split(TextString,'|');
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script.clearcustom();
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script.clearcustom();
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Script script_;
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bool headerfound = false;
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for(size_t i = 0; i < values.size(); i++)
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for(size_t i = 0; i < values.size(); i++)
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{
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{
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script.customscript.push_back(values[i]);
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std::string& line = values[i];
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//Comparing line[line.length()-1] directly to a string literal is UB
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//Workaround: assign line[line.length()-1] to a string first
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std::string temp;
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if(line.length())
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{
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temp = line[line.length()-1];
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}
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if(temp == ":")
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{
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if(headerfound)
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{
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//Add the script if we have a preceding header
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script.customscripts.push_back(script_);
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}
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script_.name = line.substr(0, line.length()-1);
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script_.contents.clear();
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headerfound = true;
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continue;
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}
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if(headerfound)
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{
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script_.contents.push_back(line);
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}
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}
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//Add the last script
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if(headerfound)
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{
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//Add the script if we have a preceding header
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script.customscripts.push_back(script_);
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}
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}
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}
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}
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@ -2074,9 +2038,15 @@ bool editorclass::save(std::string& _path)
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data->LinkEndChild( msg );
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data->LinkEndChild( msg );
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std::string scriptString;
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std::string scriptString;
|
||||||
for(size_t i = 0; i < script.customscript.size(); i++ )
|
for(size_t i = 0; i < script.customscripts.size(); i++)
|
||||||
{
|
{
|
||||||
scriptString += script.customscript[i] + "|";
|
Script& script_ = script.customscripts[i];
|
||||||
|
|
||||||
|
scriptString += script_.name + ":|";
|
||||||
|
for (size_t i = 0; i < script_.contents.size(); i++)
|
||||||
|
{
|
||||||
|
scriptString += script_.contents[i] + "|";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
msg = new TiXmlElement( "script" );
|
msg = new TiXmlElement( "script" );
|
||||||
msg->LinkEndChild( new TiXmlText( scriptString.c_str() ));
|
msg->LinkEndChild( new TiXmlText( scriptString.c_str() ));
|
||||||
|
|
Loading…
Reference in a new issue