mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-06-03 03:23:33 +02:00
every map now functional (except custom)
This commit is contained in:
parent
7452858ec3
commit
8d96097bea
File diff suppressed because it is too large
Load Diff
|
@ -10,7 +10,7 @@
|
|||
class labclass
|
||||
{
|
||||
public:
|
||||
std::vector<std::string> loadlevel(int rx, int ry , Game& game, entityclass& obj);
|
||||
std::vector<growing_vector<std::string>> loadlevel(int rx, int ry , Game& game, entityclass& obj);
|
||||
|
||||
std::string roomname;
|
||||
int coin, rcol;
|
||||
|
|
|
@ -1317,8 +1317,8 @@ void mapclass::loadlevel(int rx, int ry, Graphics& dwgfx, Game& game, entityclas
|
|||
}
|
||||
break;
|
||||
case 2: //The Lab
|
||||
//tmap = lablevel.loadlevel(rx, ry, game, obj);
|
||||
//fillcontent(tmap);
|
||||
tmap = lablevel.loadlevel(rx, ry, game, obj);
|
||||
fillcontent(tmap);
|
||||
roomname = lablevel.roomname;
|
||||
tileset = 1;
|
||||
background = 2;
|
||||
|
|
Loading…
Reference in New Issue
Block a user