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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-03 03:23:33 +02:00

every map now functional (except custom)

This commit is contained in:
RMGRich 2020-01-18 00:27:47 -06:00
parent 7452858ec3
commit 8d96097bea
3 changed files with 1810 additions and 1836 deletions

File diff suppressed because it is too large Load Diff

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@ -10,7 +10,7 @@
class labclass
{
public:
std::vector<std::string> loadlevel(int rx, int ry , Game& game, entityclass& obj);
std::vector<growing_vector<std::string>> loadlevel(int rx, int ry , Game& game, entityclass& obj);
std::string roomname;
int coin, rcol;

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@ -1317,8 +1317,8 @@ void mapclass::loadlevel(int rx, int ry, Graphics& dwgfx, Game& game, entityclas
}
break;
case 2: //The Lab
//tmap = lablevel.loadlevel(rx, ry, game, obj);
//fillcontent(tmap);
tmap = lablevel.loadlevel(rx, ry, game, obj);
fillcontent(tmap);
roomname = lablevel.roomname;
tileset = 1;
background = 2;