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macOS builds also require self-built Vorbisfile
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@ -11,7 +11,7 @@ The engine depends solely on [SDL2](https://libsdl.org/) and
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are statically linked into the engine. The development libraries for Windows can
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are statically linked into the engine. The development libraries for Windows can
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be downloaded from their respective websites, Linux developers can find the dev
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be downloaded from their respective websites, Linux developers can find the dev
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libraries from their respective repositories, and macOS developers should
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libraries from their respective repositories, and macOS developers should
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compile and install from source.
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compile and install from source (including libogg/libvorbis/libvorbisfile).
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Steamworks support is included and the DLL is loaded dynamically, you do not
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Steamworks support is included and the DLL is loaded dynamically, you do not
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need the SDK headers and there is no special Steam or non-Steam version. The
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need the SDK headers and there is no special Steam or non-Steam version. The
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