mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2025-01-10 19:09:45 +01:00
More VSync Haiku hackery
This commit is contained in:
parent
d3f9a36941
commit
86fde7bf99
2 changed files with 4 additions and 0 deletions
|
@ -367,6 +367,7 @@ void menuactionpress()
|
||||||
game.over30mode = !game.over30mode;
|
game.over30mode = !game.over30mode;
|
||||||
game.savestats();
|
game.savestats();
|
||||||
break;
|
break;
|
||||||
|
#ifndef __HAIKU__ // FIXME: Remove after SDL VSync bug is fixed! -flibit
|
||||||
case 6:
|
case 6:
|
||||||
//toggle vsync
|
//toggle vsync
|
||||||
music.playef(11);
|
music.playef(11);
|
||||||
|
@ -374,6 +375,7 @@ void menuactionpress()
|
||||||
graphics.screenbuffer->resetRendererWorkaround();
|
graphics.screenbuffer->resetRendererWorkaround();
|
||||||
game.savestats();
|
game.savestats();
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
default:
|
default:
|
||||||
//back
|
//back
|
||||||
music.playef(11);
|
music.playef(11);
|
||||||
|
|
|
@ -228,6 +228,7 @@ void menurender()
|
||||||
graphics.Print(-1, 95, "Current mode: Over 30 FPS", tr, tg, tb, true);
|
graphics.Print(-1, 95, "Current mode: Over 30 FPS", tr, tg, tb, true);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
#ifndef __HAIKU__ // FIXME: Remove after SDL VSync bug is fixed! -flibit
|
||||||
case 6:
|
case 6:
|
||||||
graphics.bigprint(-1, 30, "Toggle VSync", tr, tg, tb, true);
|
graphics.bigprint(-1, 30, "Toggle VSync", tr, tg, tb, true);
|
||||||
graphics.Print(-1, 65, "Turn VSync on or off.", tr, tg, tb, true);
|
graphics.Print(-1, 65, "Turn VSync on or off.", tr, tg, tb, true);
|
||||||
|
@ -241,6 +242,7 @@ void menurender()
|
||||||
graphics.Print(-1, 95, "Current mode: VSYNC ON", tr, tg, tb, true);
|
graphics.Print(-1, 95, "Current mode: VSYNC ON", tr, tg, tb, true);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case Menu::credits:
|
case Menu::credits:
|
||||||
|
|
Loading…
Reference in a new issue