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Remove grphx.init() from Graphics::init()

grphx.init() is going to be called again (after grphx.destroy()) in
graphics.reloadresources() anyway, so there's no reason to have it here.
This commit is contained in:
Misa 2021-02-14 17:59:20 -08:00 committed by Ethan Lee
parent 70b9ffe6a5
commit 7ffafc8f4d

View file

@ -15,8 +15,6 @@
void Graphics::init() void Graphics::init()
{ {
grphx.init();
flipmode = false; flipmode = false;
setRect(tiles_rect, 0,0,8,8); setRect(tiles_rect, 0,0,8,8);
setRect(sprites_rect, 0,0,32,32); setRect(sprites_rect, 0,0,32,32);