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Remove map.numshinytrinkets
This removes map.numshinytrinkets in favor of using map.shinytrinkets.size(). Having automatic length tracking is much less error-prone and less tedious.
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parent
4f7290440b
commit
76e3b3ede4
3 changed files with 2 additions and 4 deletions
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@ -430,7 +430,6 @@ void mapclass::initmapdata()
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setteleporter(18, 1);
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setteleporter(18, 7);
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numshinytrinkets = 18;
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settrinket(14, 4);
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settrinket(13, 6);
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settrinket(11, 12);
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@ -154,7 +154,6 @@ public:
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std::vector<point> teleporters;
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std::vector<point> shinytrinkets;
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int numshinytrinkets;
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bool showteleporters, showtargets, showtrinkets;
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//Roomtext
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@ -2026,7 +2026,7 @@ void maprender()
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if (map.showtrinkets)
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{
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for (int i = 0; i < map.numshinytrinkets; i++)
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for (size_t i = 0; i < map.shinytrinkets.size(); i++)
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{
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if (!obj.collect[i])
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{
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@ -2837,7 +2837,7 @@ void teleporterrender()
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if (map.showtrinkets)
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{
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for (int i = 0; i < map.numshinytrinkets; i++)
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for (size_t i = 0; i < map.shinytrinkets.size(); i++)
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{
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if (!obj.collect[i])
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{
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