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Don't toggle VSync twice
The vsync variable is already toggled in toggleVSync(). Whoops.
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@ -609,7 +609,6 @@ static void menuactionpress(void)
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#if SDL_VERSION_ATLEAST(2, 0, 17)
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//toggle vsync
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music.playef(11);
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graphics.screenbuffer->vsync = !graphics.screenbuffer->vsync;
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graphics.screenbuffer->toggleVSync();
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game.savestatsandsettings_menu();
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#endif
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