1
0
Fork 0
mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-11-04 18:29:41 +01:00

Check divisor in musicclass::play()

Previously, it was assuming that the number of PPPPPP/MMMMMM tracks
would always be 16, since if that wasn't the case... then the game would
rudely and abruptly segfault when attempting to load the file. Huh.

But now that the game properly deals with invalid headers, it's possible
for the number of tracks to be 0. So I'll need to remove this
assumption.
This commit is contained in:
Misa 2020-08-14 02:15:09 -07:00 committed by Ethan Lee
parent 4bfd9de371
commit 6bed5fc88c

View file

@ -151,12 +151,15 @@ void songend()
void musicclass::play(int t, const double position_sec /*= 0.0*/, const int fadein_ms /*= 3000*/) void musicclass::play(int t, const double position_sec /*= 0.0*/, const int fadein_ms /*= 3000*/)
{ {
// No need to check if num_tracks is greater than 0, we wouldn't be here if it wasn't
if (mmmmmm && usingmmmmmm) if (mmmmmm && usingmmmmmm)
{ {
t %= num_mmmmmm_tracks; // Don't conjoin this if-statement with the above one...
if (num_mmmmmm_tracks > 0)
{
t %= num_mmmmmm_tracks;
}
} }
else else if (num_pppppp_tracks > 0)
{ {
t %= num_pppppp_tracks; t %= num_pppppp_tracks;
} }