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FreeBSD: Use the same path as Linux
Since FreeBSD is unix based we also use the concept of $HOME. Use the same include and code as Linux. Signed-off-by: Emmanuel Vadot <manu@freebsd.org>
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1 changed files with 4 additions and 4 deletions
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@ -15,7 +15,7 @@
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#include <shlobj.h>
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#include <shlobj.h>
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#define mkdir(a, b) CreateDirectory(a, NULL)
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#define mkdir(a, b) CreateDirectory(a, NULL)
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#define VNEEDS_MIGRATION (mkdirResult != 0)
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#define VNEEDS_MIGRATION (mkdirResult != 0)
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#elif defined(__linux__) || defined(__APPLE__)
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#elif defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
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#include <sys/stat.h>
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#include <sys/stat.h>
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#include <limits.h>
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#include <limits.h>
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#define VNEEDS_MIGRATION (mkdirResult == 0)
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#define VNEEDS_MIGRATION (mkdirResult == 0)
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@ -159,7 +159,7 @@ std::vector<std::string> FILESYSTEM_getLevelDirFileNames()
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void PLATFORM_getOSDirectory(char* output)
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void PLATFORM_getOSDirectory(char* output)
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{
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{
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#if defined(__linux__)
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#if defined(__linux__) || defined(__FreeBSD__)
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const char *homeDir = getenv("XDG_DATA_HOME");
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const char *homeDir = getenv("XDG_DATA_HOME");
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if (homeDir == NULL)
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if (homeDir == NULL)
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{
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{
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@ -187,7 +187,7 @@ void PLATFORM_migrateSaveData(char* output)
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char oldLocation[MAX_PATH];
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char oldLocation[MAX_PATH];
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char newLocation[MAX_PATH];
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char newLocation[MAX_PATH];
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char oldDirectory[MAX_PATH];
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char oldDirectory[MAX_PATH];
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#if defined(__linux__) || defined(__APPLE__)
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#if defined(__linux__) || defined(__APPLE__) || defined(__FreeBSD__)
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DIR *dir = NULL;
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DIR *dir = NULL;
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struct dirent *de = NULL;
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struct dirent *de = NULL;
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DIR *subDir = NULL;
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DIR *subDir = NULL;
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@ -200,7 +200,7 @@ void PLATFORM_migrateSaveData(char* output)
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return;
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return;
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}
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}
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strcpy(oldDirectory, homeDir);
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strcpy(oldDirectory, homeDir);
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#if defined(__linux__)
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#if defined(__linux__) || defined(__FreeBSD__)
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strcat(oldDirectory, "/.vvvvvv/");
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strcat(oldDirectory, "/.vvvvvv/");
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#elif defined(__APPLE__)
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#elif defined(__APPLE__)
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strcat(oldDirectory, "/Documents/VVVVVV/");
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strcat(oldDirectory, "/Documents/VVVVVV/");
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