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Bools are hard...
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1 changed files with 1 additions and 1 deletions
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@ -476,7 +476,7 @@ bool FILESYSTEM_openDirectoryEnabled()
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* If you're working on a tenfoot-only build, add a def that always
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* If you're working on a tenfoot-only build, add a def that always
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* returns false!
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* returns false!
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*/
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*/
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return !SDL_GetHintBoolean("SteamTenfoot", SDL_TRUE);
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return !SDL_GetHintBoolean("SteamTenfoot", SDL_FALSE);
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}
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}
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#ifdef _WIN32
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#ifdef _WIN32
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