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Merge pull request #778 from InfoTeddy/general-bug-fixes-7
Use hiddenname for hardestroom if roomname is empty
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commit
67d1d6f01d
1 changed files with 1 additions and 1 deletions
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@ -3962,7 +3962,7 @@ void Game::gethardestroom(void)
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}
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}
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else if (map.roomname == "")
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else if (map.roomname == "")
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{
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{
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hardestroom = "Dimension VVVVVV";
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hardestroom = map.hiddenname;
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}
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}
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}
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}
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}
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}
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