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Fix -playx/y/rx/ry/gc/music looking at wrong argument

In my previous PR, I wrongly assumed that I could just replace the `i`
handling code of those options with an `i++;` at the beginning, and thus
I could put all blocks' `i++;` into ARG_INNER(). Well I was wrong,
because the code was written the original way for a reason, namely that
we still need `i` to point to the -playx/y/rx/ry/gc/music argv so we can
re-compare which argument led us into this code block.
This commit is contained in:
Misa 2020-06-21 18:37:44 -07:00 committed by Ethan Lee
parent 33aed057ba
commit 6648246662

View file

@ -79,7 +79,6 @@ int main(int argc, char *argv[])
#define ARG_INNER(code) \ #define ARG_INNER(code) \
if (i + 1 < argc) \ if (i + 1 < argc) \
{ \ { \
i++; \
code \ code \
} \ } \
else \ else \
@ -91,24 +90,28 @@ int main(int argc, char *argv[])
if (ARG("-renderer")) if (ARG("-renderer"))
{ {
ARG_INNER({ ARG_INNER({
i++;
SDL_SetHintWithPriority(SDL_HINT_RENDER_DRIVER, argv[i], SDL_HINT_OVERRIDE); SDL_SetHintWithPriority(SDL_HINT_RENDER_DRIVER, argv[i], SDL_HINT_OVERRIDE);
}) })
} }
else if (ARG("-basedir")) else if (ARG("-basedir"))
{ {
ARG_INNER({ ARG_INNER({
i++;
baseDir = argv[i]; baseDir = argv[i];
}) })
} }
else if (ARG("-assets")) else if (ARG("-assets"))
{ {
ARG_INNER({ ARG_INNER({
i++;
assetsPath = argv[i]; assetsPath = argv[i];
}) })
} }
else if (ARG("-playing") || ARG("-p")) else if (ARG("-playing") || ARG("-p"))
{ {
ARG_INNER({ ARG_INNER({
i++;
startinplaytest = true; startinplaytest = true;
playtestname = std::string("levels/"); playtestname = std::string("levels/");
playtestname.append(argv[i]); playtestname.append(argv[i]);
@ -121,19 +124,21 @@ int main(int argc, char *argv[])
{ {
ARG_INNER({ ARG_INNER({
savefileplaytest = true; savefileplaytest = true;
int v = std::atoi(argv[i]); int v = std::atoi(argv[i+1]);
if (ARG("-playx")) savex = v; if (ARG("-playx")) savex = v;
else if (ARG("-playy")) savey = v; else if (ARG("-playy")) savey = v;
else if (ARG("-playrx")) saverx = v; else if (ARG("-playrx")) saverx = v;
else if (ARG("-playry")) savery = v; else if (ARG("-playry")) savery = v;
else if (ARG("-playgc")) savegc = v; else if (ARG("-playgc")) savegc = v;
else if (ARG("-playmusic")) savemusic = v; else if (ARG("-playmusic")) savemusic = v;
i++;
}) })
} }
else if (ARG("-playassets")) else if (ARG("-playassets"))
{ {
// Even if this is a directory, FILESYSTEM_mountassets() expects '.vvvvvv' on the end
ARG_INNER({ ARG_INNER({
i++;
// Even if this is a directory, FILESYSTEM_mountassets() expects '.vvvvvv' on the end
playassets = "levels/" + std::string(argv[i]) + ".vvvvvv"; playassets = "levels/" + std::string(argv[i]) + ".vvvvvv";
}) })
} }