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mirror of https://github.com/TerryCavanagh/VVVVVV.git synced 2024-06-03 03:23:33 +02:00

Update Spanish to near-latest strings (99.9%), fix activity zones

This commit is contained in:
Dav999 2023-08-22 19:53:41 +02:00 committed by Misa Elizabeth Kai
parent 711b2e1bb5
commit 63a1380595
3 changed files with 52 additions and 52 deletions

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@ -80,7 +80,7 @@
<dialogue speaker="player" english="I&apos;m feeling a bit overwhelmed, Doctor." translation="Me siento un poco abrumado, doctora."/>
<dialogue speaker="player" english="Where do I begin?" translation="¿Por dónde empiezo?"/>
<dialogue speaker="purple" english="Remember that you can press ENTER to check where you are on the map!" translation="¡Recuerda que puedes pulsar la tecla ENTRAR para comprobar dónde te encuentras en el mapa!"/>
<dialogue speaker="purple" english="Remember that you can press {b_map} to check where you are on the map!" translation="" buttons="1"/>
<dialogue speaker="purple" english="Remember that you can press {b_map} to check where you are on the map!" translation="¡Recuerda que puedes pulsar {b_map} para comprobar tu posición en el mapa!" buttons="1"/>
<dialogue speaker="purple" english="Look for areas where the rest of the crew might be..." translation="Busca zonas donde pueda estar el resto de la tripulación..."/>
<dialogue speaker="purple" english="If you get lost, you can get back to the ship from any teleporter." translation="Si te pierdes, puedes volver a la nave desde cualquier teletransportador."/>
<dialogue speaker="purple" english="And don&apos;t worry! We&apos;ll find everyone!" translation="¡Y no te preocupes! ¡Encontraremos a todo el mundo!"/>

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@ -12,7 +12,7 @@
<action_hint>Pulsa Espacio, Z, o V para seleccionar</action_hint>
<!-- Same as above, but for a gamepad button (hard limit 40 8x8 characters) -->
<gamepad_hint>Press {button} to select</gamepad_hint>
<gamepad_hint>Pulsa {button} para seleccionar</gamepad_hint>
<!-- Enable automatic word wrapping instead of having to manually insert newlines -->
<autowordwrap>1</autowordwrap>

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@ -213,8 +213,8 @@
<string english="Toggle whether you interact with prompts using ENTER or E." translation="Cambia el botón de interacción entre las teclas ENTRAR o E." explanation="prompts: see the `Press {button} to talk to .../activate terminal/teleport` below" max="38*3"/>
<string english="E" translation="E" explanation="keyboard key E. Speedrunner options menu"/>
<string english="ENTER" translation="ENTRAR" explanation="keyboard key ENTER. Speedrunner options menu"/>
<string english="ESC" translation="" explanation="keyboard key ESC"/>
<string english="ACTION" translation="" explanation="the ACTION key is either the SPACE key, Z or V (this is explained on the title screen). It&apos;s used in strings like `Press ACTION to advance text`"/>
<string english="ESC" translation="ESC" explanation="keyboard key ESC"/>
<string english="ACTION" translation="ACTION" explanation="the ACTION key is either the SPACE key, Z or V (this is explained on the title screen). It&apos;s used in strings like `Press ACTION to advance text`"/>
<string english="Interact button: {button}" translation="Botón de interacción: {button}" explanation="keyboard key (E or ENTER) is filled in for {button}. Speedrunner options menu" max="38*2"/>
<string english="fake load screen" translation="pantalla de carga" explanation="menu option"/>
<string english="Fake Load Screen" translation="Pantalla de carga" explanation="title, allows the loading screen which counts to 100% to be turned off" max="20"/>
@ -423,14 +423,14 @@
<string english="Are you sure you want to show the levels path? This may reveal sensitive information if you are streaming." translation="¿Seguro que quieres mostrar la ruta de los niveles? Esto podría revelar información delicada si estás transmitiendo en directo." explanation="" max="38*4"/>
<string english="The levels path is:" translation="La ruta de los niveles es:" explanation="" max="40"/>
<string english="[ Press ACTION to Start ]" translation="[ Pulsa ACCIÓN para empezar ]" explanation="***OUTDATED***" max="38*2"/>
<string english="[ Press {button} to Start ]" translation="" explanation="title screen. Expect `ACTION`" max="38*2"/>
<string english="[ Press {button} to Start ]" translation="[ Pulsa {button} para empezar ]" explanation="title screen. Expect `ACTION`" max="38*2"/>
<string english="ACTION = Space, Z, or V" translation="ACCIÓN = Espacio, Z o V" explanation="title screen" max="38*3"/>
<string english="[Press ENTER to return to editor]" translation="[Pulsa ENTRAR para volver al editor]" explanation="***OUTDATED***" max="40"/>
<string english="[Press {button} to return to editor]" translation="" explanation="`to editor` is sorta redundant" max="40"/>
<string english="[Press {button} to return to editor]" translation="[Pulsa {button} para volver al editor]" explanation="`to editor` is sorta redundant" max="40"/>
<string english="- Press ACTION to advance text -" translation="- Pulsa ACCIÓN para avanzar el texto -" explanation="***OUTDATED***" max="40"/>
<string english="- Press {button} to advance text -" translation="" explanation="to dismiss a textbox. Expect `ACTION`" max="40"/>
<string english="- Press {button} to advance text -" translation="- Pulsa {button} para avanzar el texto -" explanation="to dismiss a textbox. Expect `ACTION`" max="40"/>
<string english="Press ACTION to continue" translation="Pulsa ACCIÓN para continuar" explanation="***OUTDATED***" max="34"/>
<string english="Press {button} to continue" translation="" explanation="Expect `ACTION`" max="34"/>
<string english="Press {button} to continue" translation="Pulsa {button} para continuar" explanation="Expect `ACTION`" max="34"/>
<string english="Current Time" translation="Tiempo actual" explanation="super gravitron, stopwatch time" max="20"/>
<string english="Best Time" translation="Mejor tiempo" explanation="super gravitron, best stopwatch time" max="20"/>
<string english="Next Trophy at 5 seconds" translation="Siguiente trofeo en 5 segundos" explanation="" max="38*2"/>
@ -443,7 +443,7 @@
<string english="New Record!" translation="¡Nuevo récord!" explanation="" max="20"/>
<string english="New Trophy!" translation="¡Nuevo trofeo!" explanation="" max="20"/>
<string english="[Press ENTER to stop]" translation="[Pulsa ENTRAR para parar]" explanation="***OUTDATED***" max="40"/>
<string english="[Press {button} to stop]" translation="" explanation="stop super gravitron" max="40"/>
<string english="[Press {button} to stop]" translation="[Pulsa {button} para parar]" explanation="stop super gravitron" max="40"/>
<string english="SUPER GRAVITRON" translation="SUPERGRAVITRÓN" explanation="" max="20"/>
<string english="SUPER GRAVITRON HIGHSCORE" translation="PUNTUACIÓN MÁXIMA EN SUPERGRAVITRÓN" explanation="" max="38*4"/>
<string english="MAP" translation="MAPA" explanation="in-game menu" max="8"/>
@ -457,7 +457,7 @@
<string english="[ GRAVITRON ]" translation="[ GRAVITRÓN ]" explanation="in-game menu" max="40"/>
<string english="NO SIGNAL" translation="SIN SEÑAL" explanation="map screen. So like a TV/computer monitor" max="29"/>
<string english="Press ACTION to warp to the ship." translation="Pulsa ACCIÓN para teletransportarte a la nave." explanation="***OUTDATED***" max="38*7"/>
<string english="Press {button} to warp to the ship." translation="" explanation="spaceship. Warp = teleport. Expect `ACTION`" max="38*7"/>
<string english="Press {button} to warp to the ship." translation="{button}: teletransportarte a la nave" explanation="spaceship. Warp = teleport. Expect `ACTION`" max="38*7"/>
<string english="Missing..." translation="No está..." case="1" explanation="this male crew member is missing" max="15"/>
<string english="Missing..." translation="No está..." case="2" explanation="this female crew member is missing" max="15"/>
<string english="Missing..." translation="No está..." case="3" explanation="Viridian is missing (final level). You could even fill in something like `Uh-oh...` here if you really have to specify gender otherwise - everyone else is rescued, but the player is missing" max="15"/>
@ -472,7 +472,7 @@
<string english="ERROR: Could not save settings file!" translation="ERROR: ¡No se ha podido guardar el archivo de ajustes!" explanation="" max="38*2"/>
<string english="Game saved ok!" translation="¡Partida guardada correctamente!" explanation="in-game menu" max="38*2"/>
<string english="[Press ACTION to save your game]" translation="[Pulsa ACCIÓN para guardar la partida]" explanation="***OUTDATED***" max="40"/>
<string english="[Press {button} to save your game]" translation="" explanation="in-game menu. Expect `ACTION`" max="40"/>
<string english="[Press {button} to save your game]" translation="[Pulsa {button} para guardar la partida]" explanation="in-game menu. Expect `ACTION`" max="40"/>
<string english="(Note: The game is autosaved at every teleporter.)" translation="(Nota: La partida se guarda automáticamente en cada teletransportador)." explanation="in-game menu" max="38*3"/>
<string english="Last Save:" translation="Último guardado:" explanation="in-game menu" max="40"/>
<string english="Return to main menu?" translation="¿Volver al menú principal?" explanation="in-game menu" max="38*4"/>
@ -491,16 +491,16 @@
<string english="Press Left/Right to choose a Teleporter" translation="Elige teletransportador con izq./der." explanation="tight fit, so maybe `Left/Right: choose teleporter`, or use ←/→" max="40"/>
<string english="Press {button} to Teleport" translation="Pulsa {button} para teletransportarte" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="40"/>
<string english="- Press {button} to Teleport -" translation="- Pulsa {button} para teletransporte -" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}" max="40"/>
<string english="Press {button} to explode" translation="Pulsa {button} para detonar" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed. This was for testing, but people sometimes find it in custom levels" max="37"/>
<string english="Press {button} to talk to Violet" translation="Pulsa {button} para hablar con Violeta" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Vitellary" translation="Pulsa {button} para hablar con Vainilla" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Vermilion" translation="Pulsa {button} para hablar con Vinícola" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Verdigris" translation="Pulsa {button} para hablar con Verdigrís" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Victoria" translation="Pulsa {button} para hablar con Victoria" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to activate terminal" translation="Pulsa {button} para activar terminal" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to activate terminals" translation="Pulsa {button} para activar terminales" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed. there are 3 next to each other in the ship" max="37"/>
<string english="Press {button} to interact" translation="Pulsa {button} para interactuar" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="- Press {button} to skip -" translation="" explanation="keyboard key (ENTER) or controller button glyph is filled in for {button}. max is when displayed. This prompt is for skipping cutscenes" max="40"/>
<string english="Press {button} to explode" translation="{button}: detonar" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed. This was for testing, but people sometimes find it in custom levels" max="37"/>
<string english="Press {button} to talk to Violet" translation="{button}: hablar con Violeta" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Vitellary" translation="{button}: hablar con Vainilla" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Vermilion" translation="{button}: hablar con Vinícola" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Verdigris" translation="{button}: hablar con Verdigrís" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to talk to Victoria" translation="{button}: hablar con Victoria" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to activate terminal" translation="{button}: activar terminal" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="Press {button} to activate terminals" translation="{button}: activar terminales" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed. there are 3 next to each other in the ship" max="37"/>
<string english="Press {button} to interact" translation="{button}: interactuar" explanation="keyboard key (E or ENTER) or controller button glyph is filled in for {button}. max is when displayed" max="37"/>
<string english="- Press {button} to skip -" translation="- Pulsa {button} para saltar -" explanation="keyboard key (ENTER) or controller button glyph is filled in for {button}. max is when displayed. This prompt is for skipping cutscenes" max="40"/>
<string english="Passion for Exploring" translation="Passion for Exploring" explanation="jukebox prompt. song name should probably not be translated" max="37*2"/>
<string english="Pushing Onwards" translation="Pushing Onwards" explanation="jukebox prompt. song name should probably not be translated" max="37*2"/>
<string english="Positive Force" translation="Positive Force" explanation="jukebox prompt. song name should probably not be translated" max="37*2"/>
@ -524,10 +524,10 @@
<string english="change author" translation="cambiar autor" explanation="level editor menu option"/>
<string english="change description" translation="cambiar descripción" explanation="level editor menu option"/>
<string english="change website" translation="cambiar sitio web" explanation="level editor menu option"/>
<string english="change font" translation="" explanation="level editor menu option"/>
<string english="Level Font" translation="" explanation="title, editor, font that a custom level will show up in. You can select a language name here (like Chinese or Japanese which have different fonts, or `other`)" max="20"/>
<string english="Select the language in which the text in this level is written." translation="" explanation="" max="38*3"/>
<string english="Font: " translation="" explanation="level options, followed by name of font (mind the space)" max="14"/>
<string english="change font" translation="cambiar fuente" explanation="level editor menu option"/>
<string english="Level Font" translation="Fuente del nivel" explanation="title, editor, font that a custom level will show up in. You can select a language name here (like Chinese or Japanese which have different fonts, or `other`)" max="20"/>
<string english="Select the language in which the text in this level is written." translation="Elige el idioma del texto del nivel." explanation="" max="38*3"/>
<string english="Font: " translation="Fuente: " explanation="level options, followed by name of font (mind the space)" max="14"/>
<string english="Map Music" translation="Música del mapa" explanation="title, editor, music that starts playing when a level is started. Can be changed with scripting later, so this is really just initial music" max="20"/>
<string english="Current map music:" translation="Música del mapa actual:" explanation="editor, followed by the number and name of a song, or `No background music`. Can be changed with scripting later, so this is really just initial music" max="38*2"/>
<string english="No background music" translation="Sin música de fondo" explanation="editor, level starts with no song playing" max="38*2"/>
@ -558,21 +558,21 @@
<string english="Unknown" translation="Desconocido" explanation="by Unknown [author]"/>
<string english="Tile:" translation="Casilla:" explanation="editor, selected " max="34"/>
<string english="SCRIPT BOX: Click on top left" translation="CAJA DE SCRIPT: clic en parte superior izquierda" explanation="***OUTDATED***"/>
<string english="SCRIPT BOX: Click on the first corner" translation="" explanation="editor, a script box is an invisible box that runs a script when touched" max="39*3"/>
<string english="SCRIPT BOX: Click on the first corner" translation="CAJA SCRIPT: clic en primera esquina" explanation="editor, a script box is an invisible box that runs a script when touched" max="39*3"/>
<string english="SCRIPT BOX: Click on bottom right" translation="CAJA DE SCRIPT: clic en parte inferior derecha" explanation="***OUTDATED***"/>
<string english="SCRIPT BOX: Click on the last corner" translation="" explanation="editor, a script box is an invisible box that runs a script when touched" max="39*3"/>
<string english="SCRIPT BOX: Click on the last corner" translation="CAJA SCRIPT: clic en última esquina" explanation="editor, a script box is an invisible box that runs a script when touched" max="39*3"/>
<string english="ENEMY BOUNDS: Click on top left" translation="LÍMITES DE ENEMIGO: clic en parte superior izquierda" explanation="***OUTDATED***"/>
<string english="ENEMY BOUNDS: Click on the first corner" translation="" explanation="editor, invisible box which enemies always stay inside of" max="39*3"/>
<string english="ENEMY BOUNDS: Click on the first corner" translation="LÍMITES DE ENEMIGO: clic en primera esquina" explanation="editor, invisible box which enemies always stay inside of" max="39*3"/>
<string english="ENEMY BOUNDS: Click on bottom right" translation="LÍMITES DE ENEMIGO: clic en parte inferior derecha" explanation="***OUTDATED***"/>
<string english="ENEMY BOUNDS: Click on the last corner" translation="" explanation="editor, invisible box which enemies always stay inside of" max="39*3"/>
<string english="ENEMY BOUNDS: Click on the last corner" translation="LÍMITES DE ENEMIGO: clic en última esquina" explanation="editor, invisible box which enemies always stay inside of" max="39*3"/>
<string english="PLATFORM BOUNDS: Click on top left" translation="LÍMITES DE PLATAFORMA: clic en parte superior izquierda" explanation="***OUTDATED***"/>
<string english="PLATFORM BOUNDS: Click on the first corner" translation="" explanation="editor, invisible box which moving platforms always stay inside of" max="39*3"/>
<string english="PLATFORM BOUNDS: Click on the first corner" translation="LÍMITES DE PLATAFORMA: clic en primera esquina" explanation="editor, invisible box which moving platforms always stay inside of" max="39*3"/>
<string english="PLATFORM BOUNDS: Click on bottom right" translation="LÍMITES DE PLATAFORMA: clic en parte inferior derecha" explanation="***OUTDATED***"/>
<string english="PLATFORM BOUNDS: Click on the last corner" translation="" explanation="editor, invisible box which moving platforms always stay inside of" max="39*3"/>
<string english="PLATFORM BOUNDS: Click on the last corner" translation="LÍMITES DE PLATAFORMA: clic en última esquina" explanation="editor, invisible box which moving platforms always stay inside of" max="39*3"/>
<string english="Click on top left" translation="Clic en parte superior izquierda" explanation="***OUTDATED***"/>
<string english="Click on the first corner" translation="" explanation="" max="39*3"/>
<string english="Click on the first corner" translation="Clic en primera esquina" explanation="" max="39*3"/>
<string english="Click on bottom right" translation="Clic en parte inferior derecha" explanation="***OUTDATED***"/>
<string english="Click on the last corner" translation="" explanation="" max="39*3"/>
<string english="Click on the last corner" translation="Clic en última esquina" explanation="" max="39*3"/>
<string english="**** VVVVVV SCRIPT EDITOR ****" translation="*** EDITOR DE SCRIPTS DE VVVVVV ***" explanation="supposed to look like a Commodore 64 screen" max="36"/>
<string english="PRESS ESC TO RETURN TO MENU" translation="PULSA ESC PARA VOLVER AL MENÚ" explanation="Commodore 64-style script editor, TO MENU is redundant" max="36"/>
<string english="NO SCRIPT IDS FOUND" translation="NO HAY NINGÚN ID DE SCRIPT" explanation="Commodore 64-style script editor, basically NO SCRIPTS FOUND" max="36"/>
@ -586,25 +586,25 @@
<string english="3: Spikes" translation="3: Pinchos" explanation="editor tool" max="32"/>
<string english="4: Trinkets" translation="4: Baratijas" explanation="editor tool. Shiny trinkets/collectibles" max="32"/>
<string english="5: Checkpoint" translation="5: Punto de control" explanation="***OUTDATED***"/>
<string english="5: Checkpoints" translation="" explanation="editor tool. You restart at the last checkpoint after death" max="32"/>
<string english="5: Checkpoints" translation="5: Puntos de control" explanation="editor tool. You restart at the last checkpoint after death" max="32"/>
<string english="6: Disappear" translation="6: Plataforma fugaz" explanation="***OUTDATED***"/>
<string english="6: Disappearing Platforms" translation="" explanation="editor tool. Platform that disappears when you step on it (disappearing platform, crumbling platform)" max="32"/>
<string english="6: Disappearing Platforms" translation="6: Plataformas fugaces" explanation="editor tool. Platform that disappears when you step on it (disappearing platform, crumbling platform)" max="32"/>
<string english="7: Conveyors" translation="7: Cinta transportadora" explanation="editor tool. Conveyor belt" max="32"/>
<string english="8: Moving" translation="8: Plataforma móvil" explanation="***OUTDATED***"/>
<string english="8: Moving Platforms" translation="" explanation="editor tool. Moving platform" max="32"/>
<string english="8: Moving Platforms" translation="8: Plataformas móviles" explanation="editor tool. Moving platform" max="32"/>
<string english="9: Enemies" translation="9: Enemigos" explanation="editor tool" max="32"/>
<string english="0: Grav Line" translation="0: Línea de gravedad" explanation="***OUTDATED***"/>
<string english="0: Gravity Lines" translation="" explanation="editor tool. Gravity line, which flips your gravity when touching it" max="32"/>
<string english="0: Gravity Lines" translation="0: Líneas de gravedad" explanation="editor tool. Gravity line, which flips your gravity when touching it" max="32"/>
<string english="R: Roomtext" translation="R: Textos en la sala" explanation="editor tool. Freely typed text, consider just Text" max="32"/>
<string english="T: Terminal" translation="T: Terminal" explanation="***OUTDATED***"/>
<string english="T: Terminals" translation="" explanation="editor tool. Computer which can be activated by the player to run a script" max="32"/>
<string english="T: Terminals" translation="T: Terminales" explanation="editor tool. Computer which can be activated by the player to run a script" max="32"/>
<string english="Y: Script Box" translation="Y: Caja de script" explanation="***OUTDATED***"/>
<string english="Y: Script Boxes" translation="" explanation="editor tool. Invisible box that runs a script when touched" max="32"/>
<string english="Y: Script Boxes" translation="Y: Cajas script" explanation="editor tool. Invisible box that runs a script when touched" max="32"/>
<string english="U: Warp Token" translation="U: Portal" explanation="***OUTDATED***"/>
<string english="U: Warp Tokens" translation="" explanation="editor tool. Small teleporter with entrance and destination" max="32"/>
<string english="U: Warp Tokens" translation="U: Portales" explanation="editor tool. Small teleporter with entrance and destination" max="32"/>
<string english="I: Warp Lines" translation="I: Líneas cíclicas" explanation="editor tool. Makes a room edge be connected to its opposite edge" max="32"/>
<string english="O: Crewmate" translation="O: Tripulante" explanation="***OUTDATED***"/>
<string english="O: Crewmates" translation="" explanation="editor tool. Crewmate that can be rescued" max="32"/>
<string english="O: Crewmates" translation="O: Tripulantes" explanation="editor tool. Crewmate that can be rescued" max="32"/>
<string english="P: Start Point" translation="P: Punto de inicio" explanation="editor tool" max="32"/>
<string english="START" translation="INICIAR" explanation="start point in level editor" max="10"/>
<string english="SPACE ^ SHIFT ^" translation="ESPACIO ^ MAYÚS ^" explanation="editor, indicates both SPACE key and SHIFT key open up menus. ^ is rendered as up arrow" max="32"/>
@ -633,7 +633,7 @@
<string english="Now using {area} Tileset" translation="Usando casillas de {area}" explanation="level editor, user changed the tileset of the room to {area} (like Ship, Lab, etc)" max="38*3"/>
<string english="Tileset Colour Changed" translation="Color de casillas cambiado" explanation="level editor, user changed the tileset colour/variant of the room" max="38*3"/>
<string english="Enemy Type Changed" translation="Tipo de enemigo cambiado" explanation="level editor, user changed enemy appearance for the room" max="38*3"/>
<string english="Platform speed is now {speed}" translation="" explanation="level editor, user changed speed of platforms for the room" max="38*3"/>
<string english="Platform speed is now {speed}" translation="La velocidad plataforma es {speed}" explanation="level editor, user changed speed of platforms for the room" max="38*3"/>
<string english="Reloaded resources" translation="Recursos recargados" explanation="level editor, reloaded graphics assets/resources, music and sound effects" max="38*3"/>
<string english="ERROR: Invalid format" translation="ERROR: Formato no válido" explanation="user was supposed to enter something like `12,12`, but entered `as@df`" max="38*3"/>
<string english="Loaded map: {filename}.vvvvvv" translation="Mapa cargado: {filename}.vvvvvv" explanation="successfully loaded level file" max="38*3"/>
@ -651,10 +651,10 @@
<string english="ERROR: No checkpoint to spawn at" translation="ERROR: No hay punto de control por el que aparecer" explanation="we cannot playtest because there is no checkpoint in this room that the player could start (be spawned) at" max="38*3"/>
<string english="ERROR: Max number of trinkets is 100" translation="ERROR: El máximo de baratijas es 100" explanation="editor, user tried to place another trinket" max="38*3"/>
<string english="ERROR: Max number of crewmates is 100" translation="ERROR: El máximo de tripulantes es 100" explanation="editor, user tried to place another crewmate" max="38*3"/>
<string english="Level quits to menu" translation="" explanation="editor message, user would have been forcefully returned to title screen but wasn&apos;t" max="38*3"/>
<string english="Level completed" translation="" explanation="editor message, user would have been returned to levels list but wasn&apos;t" max="38*3"/>
<string english="Level quits to menu" translation="Salir al menú desde nivel" explanation="editor message, user would have been forcefully returned to title screen but wasn&apos;t" max="38*3"/>
<string english="Level completed" translation="Nivel completado" explanation="editor message, user would have been returned to levels list but wasn&apos;t" max="38*3"/>
<string english="Rolled credits" translation="Créditos" explanation="editor message, credits would have been shown but weren&apos;t" max="38*3"/>
<string english="Time trial completed" translation="" explanation="editor message, time trial complete screen would have been shown but wasn&apos;t" max="38*3"/>
<string english="Time trial completed" translation="Contrarreloj completada" explanation="editor message, time trial complete screen would have been shown but wasn&apos;t" max="38*3"/>
<string english="{hrs}:{min|digits=2}:{sec|digits=2}" translation="{hrs}:{min|digits=2}:{sec|digits=2}" explanation="time format H:MM:SS"/>
<string english="{hrs}:{min|digits=2}:{sec|digits=2}.{cen|digits=2}" translation="{hrs}:{min|digits=2}:{sec|digits=2},{cen|digits=2}" explanation="time format H:MM:SS.CC"/>
<string english="{min}:{sec|digits=2}" translation="{min}:{sec|digits=2}" explanation="time format M:SS"/>
@ -668,11 +668,11 @@
<string english="All crewmates rescued!" translation="¡Has rescatado a todos!" explanation="" max="32"/>
<string english="Game Saved" translation="Partida guardada" explanation="" max="30"/>
<string english="Press arrow keys or WASD to move" translation="Pulsa las teclas de dirección o WASD para moverte" explanation="" max="32*2"/>
<string english="Press left/right to move" translation="" explanation="" max="32*2"/>
<string english="Press left/right to move" translation="Pulsa izq./der. para moverte" explanation="" max="32*2"/>
<string english="Press ACTION to flip" translation="Pulsa ACCIÓN para girar" explanation="***OUTDATED***" max="32*3"/>
<string english="Press {button} to flip" translation="" explanation="expect `ACTION`" max="32*3"/>
<string english="Press {button} to flip" translation="Pulsa {button} para girar" explanation="expect `ACTION`" max="32*3"/>
<string english="Press ENTER to view map and quicksave" translation="Pulsa ENTRAR para ver el mapa y hacer un guardado rápido" explanation="***OUTDATED***" max="32*3"/>
<string english="Press {button} to view map and quicksave" translation="" explanation="" max="32*3"/>
<string english="Press {button} to view map and quicksave" translation="Pulsa {button} para ver el mapa y hacer guardado rápido" explanation="" max="32*3"/>
<string english="If you prefer, you can press UP or DOWN instead of ACTION to flip." translation="Si lo prefieres, puedes pulsar ARRIBA o ABAJO en lugar de ACCIÓN para girar." explanation="" max="34*3"/>
<string english="Help! Can anyone hear this message?" translation="¡Ayuda! ¿Puede alguien oír este mensaje?" explanation="Violet speaking via Comms Relay" max="25*4"/>
<string english="Verdigris? Are you out there? Are you ok?" translation="¿Verdigrís? ¿Estás ahí? ¿Estás bien?" explanation="Violet speaking via Comms Relay" max="25*4"/>
@ -764,11 +764,11 @@ You have found the secret lab!" translation="¡Enhorabuena!
<string english="Last 1 minute on the Super Gravitron" translation="Aguanta 1 minuto en el Supergravitrón" explanation="achievement/trophy description" max="38*2"/>
<string english="MASTER OF THE UNIVERSE" translation="LÍDER DEL UNIVERSO" explanation="achievement/trophy title - no death mode complete" max="38*2"/>
<string english="Complete the game in no death mode" translation="Completa el juego en el modo sin muerte" explanation="achievement/trophy description" max="38*2"/>
<string english="Something went wrong, but we forgot the error message." translation="" explanation="the message that is printed in case the game detects an error but there&apos;s no error message set" max="38*6"/>
<string english="Something went wrong, but we forgot the error message." translation="Ha ocurrido un error, pero no hay mensaje de error redactado." explanation="the message that is printed in case the game detects an error but there&apos;s no error message set" max="38*6"/>
<string english="Could not mount {path}: real directory doesn&apos;t exist" translation="No se ha podido seguir {path}: El directorio real no existe" explanation="mount: link/attach a directory (folder) in the filesystem into the game&apos;s filesystem so we can access it" max="38*6"/>
<string english="Level {path} not found" translation="" explanation="" max="38*6"/>
<string english="Error parsing {path}: {error}" translation="" explanation="we tried to parse the level file, but failed" max="38*6"/>
<string english="{filename} dimensions not exact multiples of {width} by {height}!" translation="" explanation="filename is something like tiles.png, tiles2.png, etc. and width/height are something like 8, 32, etc.; this is used if the dimensions of a graphics file aren&apos;t an exact multiple of the given size (e.g. 8x8, 32x32, etc.)" max="38*6"/>
<string english="Level {path} not found" translation="Nivel {path} no encontrado" explanation="" max="38*6"/>
<string english="Error parsing {path}: {error}" translation="Error de análisis en {path}: {error}" explanation="we tried to parse the level file, but failed" max="38*6"/>
<string english="{filename} dimensions not exact multiples of {width} by {height}!" translation="¡Las dimensiones de {filename} no son múltiplos exactos de {width} por {height}!" explanation="filename is something like tiles.png, tiles2.png, etc. and width/height are something like 8, 32, etc.; this is used if the dimensions of a graphics file aren&apos;t an exact multiple of the given size (e.g. 8x8, 32x32, etc.)" max="38*6"/>
<string english="ERROR: Could not write to language folder! Make sure there is no &quot;lang&quot; folder next to the regular saves." translation="ERROR: No se ha podido escribir en la carpeta de idioma. Comprueba que no haya una carpeta &quot;lang&quot; junto a los guardados normales." explanation="" max="38*5"/>
<string english="" translation="" explanation=""/>
<string english="" translation="" explanation=""/>