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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 09:39:43 +01:00
Merge pull request #89 from InfoTeddy/typo-fixes
Correct capitalization of song names
This commit is contained in:
commit
5b32446d50
5 changed files with 25 additions and 25 deletions
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@ -1107,19 +1107,19 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
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trig=0;
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break;
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case 25:
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blocks[k].prompt = "Passion for exploring";
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blocks[k].prompt = "Passion for Exploring";
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blocks[k].script = "terminal_juke1";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 26:
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blocks[k].prompt = "Pushing onwards";
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blocks[k].prompt = "Pushing Onwards";
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blocks[k].script = "terminal_juke2";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 27:
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blocks[k].prompt = "Positive force";
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blocks[k].prompt = "Positive Force";
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blocks[k].script = "terminal_juke3";
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setblockcolour(k, "orange");
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trig=0;
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@ -1131,13 +1131,13 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
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trig=0;
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break;
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case 29:
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blocks[k].prompt = "Potential for anything";
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blocks[k].prompt = "Potential for Anything";
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blocks[k].script = "terminal_juke5";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 30:
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blocks[k].prompt = "Predestined fate";
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blocks[k].prompt = "Predestined Fate";
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blocks[k].script = "terminal_juke6";
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setblockcolour(k, "orange");
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trig=0;
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@ -1161,7 +1161,7 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
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trig=0;
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break;
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case 34:
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blocks[k].prompt = "ecrof evitisoP";
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blocks[k].prompt = "ecroF evitisoP";
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blocks[k].script = "terminal_juke10";
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setblockcolour(k, "orange");
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trig=0;
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@ -725,7 +725,7 @@ void scriptclass::loadother(std::string t)
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add(" NEXT UNLOCK: ");
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add(" 5 Trinkets");
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add("");
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add(" Pushing onwards ");
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add(" Pushing Onwards ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -740,7 +740,7 @@ void scriptclass::loadother(std::string t)
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add(" NEXT UNLOCK: ");
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add(" 8 Trinkets");
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add("");
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add(" Positive force ");
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add(" Positive Force ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -770,7 +770,7 @@ void scriptclass::loadother(std::string t)
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add(" NEXT UNLOCK: ");
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add(" 12 Trinkets");
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add("");
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add(" Potential for anything ");
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add(" Potential for Anything ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -800,7 +800,7 @@ void scriptclass::loadother(std::string t)
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add(" NEXT UNLOCK: ");
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add(" 16 Trinkets");
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add("");
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add(" Predestined fate ");
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add(" Predestined Fate ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -3120,10 +3120,10 @@ void editorrender( KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map, ent
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dwgfx.Print( -1, 120, "2: Positive Force", tr, tg, tb, true);
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break;
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case 3:
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dwgfx.Print( -1, 120, "3: Potential For Anything", tr, tg, tb, true);
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dwgfx.Print( -1, 120, "3: Potential for Anything", tr, tg, tb, true);
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break;
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case 4:
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dwgfx.Print( -1, 120, "4: Passion For Exploring", tr, tg, tb, true);
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dwgfx.Print( -1, 120, "4: Passion for Exploring", tr, tg, tb, true);
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break;
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case 6:
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dwgfx.Print( -1, 120, "5: Presenting VVVVVV", tr, tg, tb, true);
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@ -3144,7 +3144,7 @@ void editorrender( KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map, ent
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dwgfx.Print( -1, 120, "10: Paced Energy", tr, tg, tb, true);
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break;
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case 14:
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dwgfx.Print( -1, 120, "11: Piercing The Sky", tr, tg, tb, true);
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dwgfx.Print( -1, 120, "11: Piercing the Sky", tr, tg, tb, true);
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break;
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default:
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dwgfx.Print( -1, 120, "?: something else", tr, tg, tb, true);
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@ -816,19 +816,19 @@
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trig=0;
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break;
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case 25:
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blocks[k].prompt = "Passion for exploring";
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blocks[k].prompt = "Passion for Exploring";
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blocks[k].script = "terminal_juke1";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 26:
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blocks[k].prompt = "Pushing onwards";
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blocks[k].prompt = "Pushing Onwards";
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blocks[k].script = "terminal_juke2";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 27:
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blocks[k].prompt = "Positive force";
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blocks[k].prompt = "Positive Force";
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blocks[k].script = "terminal_juke3";
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setblockcolour(k, "orange");
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trig=0;
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@ -840,13 +840,13 @@
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trig=0;
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break;
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case 29:
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blocks[k].prompt = "Potential for anything";
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blocks[k].prompt = "Potential for Anything";
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blocks[k].script = "terminal_juke5";
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setblockcolour(k, "orange");
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trig=0;
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break;
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case 30:
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blocks[k].prompt = "Predestined fate";
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blocks[k].prompt = "Predestined Fate";
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blocks[k].script = "terminal_juke6";
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setblockcolour(k, "orange");
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trig=0;
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@ -870,7 +870,7 @@
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trig=0;
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break;
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case 34:
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blocks[k].prompt = "ecrof evitisoP";
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blocks[k].prompt = "ecroF evitisoP";
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blocks[k].script = "terminal_juke10";
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setblockcolour(k, "orange");
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trig=0;
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@ -4019,4 +4019,4 @@
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public var mobilemenus:Boolean = true;
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}
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}
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}
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@ -674,7 +674,7 @@
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add(" NEXT UNLOCK: ");
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add(" 5 Trinkets");
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add("");
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add(" Pushing onwards ");
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add(" Pushing Onwards ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -687,7 +687,7 @@
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add(" NEXT UNLOCK: ");
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add(" 8 Trinkets");
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add("");
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add(" Positive force ");
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add(" Positive Force ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -713,7 +713,7 @@
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add(" NEXT UNLOCK: ");
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add(" 12 Trinkets");
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add("");
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add(" Potential for anything ");
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add(" Potential for Anything ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -739,7 +739,7 @@
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add(" NEXT UNLOCK: ");
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add(" 16 Trinkets");
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add("");
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add(" Predestined fate ");
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add(" Predestined Fate ");
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add("position(center)");
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add("speak_active");
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add("endtext");
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@ -813,4 +813,4 @@
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add("squeak(terminal)");
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add("jukebox(10)");
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}
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}
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}
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