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Unexport gridmatch
It's a method of entityclass, but it has no reason to be because it doesn't use anything on entityclass and it's not used outside of Entity.cpp.
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2 changed files with 1 additions and 3 deletions
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@ -1215,7 +1215,7 @@ void entityclass::revertlinecross(std::vector<entclass>& linecrosskludge, int t,
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entities[t].life = linecrosskludge[s].life;
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}
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bool entityclass::gridmatch( int p1, int p2, int p3, int p4, int p11, int p21, int p31, int p41 )
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static bool gridmatch( int p1, int p2, int p3, int p4, int p11, int p21, int p31, int p41 )
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{
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if (p1 == p11 && p2 == p21 && p3 == p31 && p4 == p41) return true;
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return false;
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@ -82,8 +82,6 @@ public:
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void revertlinecross(std::vector<entclass>& linecrosskludge, int t, int s);
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bool gridmatch(int p1, int p2, int p3, int p4, int p11, int p21, int p31, int p41);
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void createentity(int xp, int yp, int t, int meta1, int meta2,
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int p1, int p2, int p3, int p4);
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void createentity(int xp, int yp, int t, int meta1, int meta2,
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