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Fix text() centering with x=-1

The game uses magic values x=-500 and y=-500 to indicate when a text box
should be centered horizontally or vertically. It does this for x=-1
too, but it's buggy because it only looks at the first line of the text
box to center it. In this commit I fix it so that it will look at all of
the lines of the text box to center it instead.
This commit is contained in:
Info Teddy 2020-01-31 13:36:36 -08:00
parent 6a17625727
commit 4fa62ca0aa

View file

@ -597,7 +597,7 @@ void scriptclass::run( KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
dwgfx.textboxmoveto(textx); dwgfx.textboxmoveto(textx);
} }
if (textx == -500) if (textx == -500 || textx == -1)
{ {
dwgfx.textboxcenterx(); dwgfx.textboxcenterx();
} }
@ -642,7 +642,7 @@ void scriptclass::run( KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
dwgfx.textboxmoveto(textx); dwgfx.textboxmoveto(textx);
} }
if (textx == -500) if (textx == -500 || textx == -1)
{ {
dwgfx.textboxcenterx(); dwgfx.textboxcenterx();
} }