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Fix teleporter point clicking only working in 0,0
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1 changed files with 1 additions and 2 deletions
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@ -3292,8 +3292,7 @@ void check_if_dragging(void)
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for (size_t i = 0; i < customentities.size(); i++)
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for (size_t i = 0; i < customentities.size(); i++)
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{
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{
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// If it's not in the current room, continue.
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// If it's not in the current room, continue.
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if (customentities[i].x < ed.levx * 40 || customentities[i].x >= (ed.levx + 1) * 40 ||
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if (customentities[i].rx != ed.levx || customentities[i].ry != ed.levy)
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customentities[i].y < ed.levy * 30 || customentities[i].y >= (ed.levy + 1) * 30)
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{
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{
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continue;
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continue;
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}
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}
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