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Merge pull request #147 from InfoTeddy/general-bug-fixes-5

Make hardest room "Dimension VVVVVV" if it has no room name
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Terry Cavanagh 2020-02-06 16:37:37 +01:00 committed by GitHub
commit 4e378b6057
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@ -4171,6 +4171,10 @@ void Game::gethardestroom( mapclass& map )
if (roomx == 50 && roomy == 53) hardestroom =map.specialnames[6]; if (roomx == 50 && roomy == 53) hardestroom =map.specialnames[6];
if (roomx == 50 && roomy == 54) hardestroom = map.specialnames[7]; if (roomx == 50 && roomy == 54) hardestroom = map.specialnames[7];
} }
else if (map.roomname == "")
{
hardestroom = "Dimension VVVVVV";
}
} }
} }