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Merge pull request #147 from InfoTeddy/general-bug-fixes-5
Make hardest room "Dimension VVVVVV" if it has no room name
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1 changed files with 4 additions and 0 deletions
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@ -4171,6 +4171,10 @@ void Game::gethardestroom( mapclass& map )
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if (roomx == 50 && roomy == 53) hardestroom =map.specialnames[6];
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if (roomx == 50 && roomy == 54) hardestroom = map.specialnames[7];
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}
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else if (map.roomname == "")
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{
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hardestroom = "Dimension VVVVVV";
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}
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}
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}
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