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Remove VSync toggle ifdefs
These ifdefs can go away now that our minimum SDL version is 2.0.20.
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2 changed files with 0 additions and 9 deletions
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@ -662,13 +662,10 @@ static void menuactionpress(void)
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if (game.currentmenuoption == offset + 5)
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{
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processed = true;
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/* FIXME: Upgrade to SDL 2.0.18 and remove this ifdef when it releases! */
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#if SDL_VERSION_ATLEAST(2, 0, 17)
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//toggle vsync
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music.playef(11);
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gameScreen.toggleVSync();
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game.savestatsandsettings_menu();
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#endif
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}
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if (!processed)
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{
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@ -370,13 +370,7 @@ static void menurender(void)
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if (game.currentmenuoption == offset + 5)
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{
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graphics.bigprint(-1, 30, "Toggle VSync", tr, tg, tb, true);
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/* FIXME: Upgrade to SDL 2.0.18 and remove this ifdef when it releases! */
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#if SDL_VERSION_ATLEAST(2, 0, 17)
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graphics.Print(-1, 65, "Turn VSync on or off.", tr, tg, tb, true);
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#else
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graphics.Print(-1, 65, "Your SDL version is too old!", tr, tg, tb, true);
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graphics.Print(-1, 75, "Edit the config file.", tr, tg, tb, true);
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#endif
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if (!gameScreen.vsync)
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{
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