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Set map.scrolldir when going to options in-game
This ensures that the background doesn't start scrolling the wrong way in the menu.
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@ -2120,6 +2120,7 @@ void mapmenuactionpress()
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game.createmenu(Menu::options);
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}
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map.nexttowercolour();
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map.scrolldir = 0;
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// Fix delta rendering glitch
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graphics.updatetowerbackground();
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