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Remove unused function entityclass::gettype()

Not sure why this function is here. It makes sense if you know that the
game will only do certain moving platform things if you already have a
moving platform in the room, however apparently this function has
absolutely nothing to do with it.
This commit is contained in:
Misa 2020-04-03 14:34:15 -07:00 committed by Ethan Lee
parent 744c685614
commit 46c17052c6
2 changed files with 0 additions and 16 deletions

View file

@ -3753,20 +3753,6 @@ void entityclass::animateentities( int _i )
}
}
bool entityclass::gettype( int t )
{
//Returns true is there is an entity of type t onscreen
for (size_t i = 0; i < entities.size(); i++)
{
if(entities[i].type==t)
{
return true;
}
}
return false;
}
int entityclass::getcompanion()
{
//Returns the index of the companion with rule t

View file

@ -91,8 +91,6 @@ public:
void animateentities(int i);
bool gettype(int t);
int getcompanion();
int getplayer();