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Remove unused function entityclass::gettype()
Not sure why this function is here. It makes sense if you know that the game will only do certain moving platform things if you already have a moving platform in the room, however apparently this function has absolutely nothing to do with it.
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2 changed files with 0 additions and 16 deletions
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@ -3753,20 +3753,6 @@ void entityclass::animateentities( int _i )
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}
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}
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}
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}
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bool entityclass::gettype( int t )
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{
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//Returns true is there is an entity of type t onscreen
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for (size_t i = 0; i < entities.size(); i++)
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{
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if(entities[i].type==t)
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{
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return true;
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}
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}
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return false;
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}
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int entityclass::getcompanion()
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int entityclass::getcompanion()
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{
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{
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//Returns the index of the companion with rule t
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//Returns the index of the companion with rule t
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@ -91,8 +91,6 @@ public:
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void animateentities(int i);
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void animateentities(int i);
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bool gettype(int t);
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int getcompanion();
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int getcompanion();
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int getplayer();
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int getplayer();
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