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Add FILESYSTEM_saveTiXml2Document()
This will eventually replace FILESYSTEM_saveTiXmlDocument(). Read it as "save TinyXML2 Document", not "save TinyXML to Document".
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@ -282,6 +282,21 @@ bool FILESYSTEM_loadTiXmlDocument(const char *name, TiXmlDocument *doc)
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return true;
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}
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bool FILESYSTEM_saveTiXml2Document(const char *name, tinyxml2::XMLDocument& doc)
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{
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/* XMLDocument.SaveFile doesn't account for Unicode paths, PHYSFS does */
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tinyxml2::XMLPrinter printer;
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doc.Print(&printer);
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PHYSFS_File* handle = PHYSFS_openWrite(name);
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if (handle == NULL)
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{
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return false;
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}
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PHYSFS_writeBytes(handle, printer.CStr(), printer.CStrSize() - 1); // subtract one because CStrSize includes terminating null
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PHYSFS_close(handle);
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return true;
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}
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std::vector<std::string> FILESYSTEM_getLevelDirFileNames()
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{
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std::vector<std::string> list;
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@ -5,6 +5,7 @@
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#include <vector>
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#include "tinyxml.h"
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#include "tinyxml2.h"
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int FILESYSTEM_init(char *argvZero, char* baseDir, char* assetsPath);
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void FILESYSTEM_deinit();
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@ -21,6 +22,7 @@ void FILESYSTEM_loadFileToMemory(const char *name, unsigned char **mem,
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void FILESYSTEM_freeMemory(unsigned char **mem);
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bool FILESYSTEM_saveTiXmlDocument(const char *name, TiXmlDocument *doc);
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bool FILESYSTEM_loadTiXmlDocument(const char *name, TiXmlDocument *doc);
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bool FILESYSTEM_saveTiXml2Document(const char *name, tinyxml2::XMLDocument& doc);
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std::vector<std::string> FILESYSTEM_getLevelDirFileNames();
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