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Replace release mode conditional with OFFICIAL_BUILD

There are probably going to be situations where we'll want to compile in
release mode, but still want the hash and don't want Steam/GOG enabled.
So Ethan can use OFFICIAL_BUILD when tagging major versions of the game.
This commit is contained in:
Misa 2020-11-20 18:15:25 -08:00 committed by Ethan Lee
parent ebe074e308
commit 3f76f5164b

View file

@ -13,7 +13,9 @@ SET_PROPERTY(CACHE CUSTOM_LEVEL_SUPPORT PROPERTY STRINGS ENABLED NO_EDITOR DISAB
SET(STEAM OFF CACHE BOOL "Use the Steam API") SET(STEAM OFF CACHE BOOL "Use the Steam API")
SET(GOG OFF CACHE BOOL "Use the GOG API") SET(GOG OFF CACHE BOOL "Use the GOG API")
IF(CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel") SET(OFFICIAL_BUILD OFF CACHE BOOL "Compile an official build of the game")
IF(OFFICIAL_BUILD)
SET(STEAM ON) SET(STEAM ON)
SET(GOG ON) SET(GOG ON)
ELSE() ELSE()