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Update desktop_version/src/Game.cpp
Co-authored-by: Misa Elizabeth Kai <infoteddy@infoteddy.info>
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@ -336,7 +336,7 @@ void Game::init(void)
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stat_trinkets = 0;
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stat_trinkets = 0;
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state = 1;
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state = 1;
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setstatedelay = 0;
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statedelay = 0;
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statelocked = false;
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statelocked = false;
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//updatestate();
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//updatestate();
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