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Rename titlerender.cpp to Render.cpp

This also renames titlerender.h to Render.h, and updates all references
to titlerender.cpp accordingly.
This commit is contained in:
Misa 2020-04-03 22:53:31 -07:00 committed by Ethan Lee
parent 97e340b5a7
commit 37a3670dde
4 changed files with 6 additions and 6 deletions

View file

@ -82,6 +82,7 @@ SET(VVV_SRC
src/Music.cpp src/Music.cpp
src/Otherlevel.cpp src/Otherlevel.cpp
src/preloader.cpp src/preloader.cpp
src/Render.cpp
src/Screen.cpp src/Screen.cpp
src/Script.cpp src/Script.cpp
src/Scripts.cpp src/Scripts.cpp
@ -89,7 +90,6 @@ SET(VVV_SRC
src/Spacestation2.cpp src/Spacestation2.cpp
src/TerminalScripts.cpp src/TerminalScripts.cpp
src/Textbox.cpp src/Textbox.cpp
src/titlerender.cpp
src/Tower.cpp src/Tower.cpp
src/UtilityClass.cpp src/UtilityClass.cpp
src/WarpClass.cpp src/WarpClass.cpp

View file

@ -1,4 +1,4 @@
#include "titlerender.h" #include "Render.h"
#include "Graphics.h" #include "Graphics.h"
#include "UtilityClass.h" #include "UtilityClass.h"

View file

@ -1,5 +1,5 @@
#ifndef TITLERENDERER_H #ifndef RENDER_H
#define TITLERENDERER_H #define RENDER_H
#include "Graphics.h" #include "Graphics.h"
#include "UtilityClass.h" #include "UtilityClass.h"
@ -22,4 +22,4 @@ void gamecompleterender();
void gamecompleterender2(); void gamecompleterender2();
#endif /* TITLERENDERER_H */ #endif /* RENDER_H */

View file

@ -5,7 +5,7 @@
#include "Game.h" #include "Game.h"
#include "Graphics.h" #include "Graphics.h"
#include "KeyPoll.h" #include "KeyPoll.h"
#include "titlerender.h" #include "Render.h"
#include "Tower.h" #include "Tower.h"
#include "WarpClass.h" #include "WarpClass.h"