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Fix targets (question marks) not showing up on minimap
Followup to #635: I had misread the original '==0' comparisons as being truthy comparisons instead of being falsy comparisons. Whoops.
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1 changed files with 2 additions and 2 deletions
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@ -1979,7 +1979,7 @@ void maprender(void)
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if (graphics.flipmode) temp += 3;
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graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp);
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}
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else if(map.showtargets && map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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else if(map.showtargets && !map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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{
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int temp = 1126 + (int) map.isexplored(map.teleporters[i].x, map.teleporters[i].y);
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if (graphics.flipmode) temp += 3;
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@ -2530,7 +2530,7 @@ void teleporterrender(void)
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if (graphics.flipmode) temp += 3;
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graphics.drawtile(40 + 3 + (map.teleporters[i].x * 12), 22 + (map.teleporters[i].y * 9), temp);
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}
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else if(map.showtargets && map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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else if(map.showtargets && !map.isexplored(map.teleporters[i].x, map.teleporters[i].y))
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{
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temp = 1126 + (int) map.isexplored(map.teleporters[i].x, map.teleporters[i].y);
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if (graphics.flipmode) temp += 3;
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