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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-22 17:49:43 +01:00
Remove useless variable Game::telecookieexists
Although it keeps getting set to true and false in various places, it never once gets checked, essentially deeming it a variable that's used but does nothing.
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9cec63bcf7
commit
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2 changed files with 0 additions and 7 deletions
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@ -334,13 +334,11 @@ void Game::init(void)
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TiXmlDocument docTele;
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if (!FILESYSTEM_loadTiXmlDocument("saves/tsave.vvv", &docTele))
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{
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telecookieexists = false;
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telesummary = "";
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printf("Teleporter Save Not Found\n");
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}
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else
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{
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telecookieexists = true;
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TiXmlHandle hDoc(&docTele);
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TiXmlElement* pElem;
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TiXmlHandle hRoot(0);
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@ -5460,12 +5458,10 @@ void Game::loadsummary()
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TiXmlDocument docTele;
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if (!FILESYSTEM_loadTiXmlDocument("saves/tsave.vvv", &docTele))
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{
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telecookieexists = false;
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telesummary = "";
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}
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else
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{
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telecookieexists = true;
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TiXmlHandle hDoc(&docTele);
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TiXmlElement* pElem;
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TiXmlHandle hRoot(0);
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@ -5664,7 +5660,6 @@ void Game::savetele()
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//telecookie = SharedObject.getLocal("dwvvvvvv_tele");
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//Save to the telesave cookie
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telecookieexists = true;
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if (map.custommode)
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{
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@ -7758,7 +7753,6 @@ void Game::deletetele()
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printf("Error deleting file\n");
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telesummary = "";
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telecookieexists = false;
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}
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void Game::swnpenalty()
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@ -234,7 +234,6 @@ public:
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std::vector<int>bestlives;
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std::vector<int> bestrank;
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bool telecookieexists;
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bool quickcookieexists;
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std::string tele_gametime;
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