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https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-23 10:09:43 +01:00
Replace all SDL_RWFromMem() with SDL_RWFromConstMem()
Since we're not going to be writing to any of these RWops, we might as well just ensure that we don't by using SDL_RWFromConstMem().
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parent
4a8c0a38ee
commit
3171a97160
2 changed files with 4 additions and 4 deletions
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@ -92,7 +92,7 @@ void musicclass::init(void)
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index = blob.getIndex(track_name); \
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index = blob.getIndex(track_name); \
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if (index >= 0 && index < blob.max_headers) \
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if (index >= 0 && index < blob.max_headers) \
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{ \
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{ \
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rw = SDL_RWFromMem(blob.getAddress(index), blob.getSize(index)); \
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rw = SDL_RWFromConstMem(blob.getAddress(index), blob.getSize(index)); \
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if (rw == NULL) \
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if (rw == NULL) \
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{ \
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{ \
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printf("Unable to read music file header: %s\n", SDL_GetError()); \
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printf("Unable to read music file header: %s\n", SDL_GetError()); \
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@ -110,7 +110,7 @@ void musicclass::init(void)
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size_t index_ = 0;
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size_t index_ = 0;
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while (mmmmmm_blob.nextExtra(&index_))
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while (mmmmmm_blob.nextExtra(&index_))
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{
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{
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rw = SDL_RWFromMem(mmmmmm_blob.getAddress(index_), mmmmmm_blob.getSize(index_));
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rw = SDL_RWFromConstMem(mmmmmm_blob.getAddress(index_), mmmmmm_blob.getSize(index_));
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musicTracks.push_back(MusicTrack( rw ));
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musicTracks.push_back(MusicTrack( rw ));
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num_mmmmmm_tracks++;
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num_mmmmmm_tracks++;
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@ -133,7 +133,7 @@ void musicclass::init(void)
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size_t index_ = 0;
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size_t index_ = 0;
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while (pppppp_blob.nextExtra(&index_))
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while (pppppp_blob.nextExtra(&index_))
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{
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{
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rw = SDL_RWFromMem(pppppp_blob.getAddress(index_), pppppp_blob.getSize(index_));
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rw = SDL_RWFromConstMem(pppppp_blob.getAddress(index_), pppppp_blob.getSize(index_));
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musicTracks.push_back(MusicTrack( rw ));
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musicTracks.push_back(MusicTrack( rw ));
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num_pppppp_tracks++;
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num_pppppp_tracks++;
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@ -38,7 +38,7 @@ SoundTrack::SoundTrack(const char* fileName)
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fprintf(stderr, "Unable to load WAV file %s\n", fileName);
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fprintf(stderr, "Unable to load WAV file %s\n", fileName);
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return;
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return;
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}
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}
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SDL_RWops *fileIn = SDL_RWFromMem(mem, length);
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SDL_RWops *fileIn = SDL_RWFromConstMem(mem, length);
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sound = Mix_LoadWAV_RW(fileIn, 1);
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sound = Mix_LoadWAV_RW(fileIn, 1);
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FILESYSTEM_freeMemory(&mem);
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FILESYSTEM_freeMemory(&mem);
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