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Change font::print_wrap text argument from std::string to const char*
We no longer need to pass a std::string object to the print and len functions - in fact, we often only have a C string that we want to print or get the visual width of (that C string most often comes from loc::gettext), and it's a bit wasteful to wrap it in a new std::string object on every print/len call. This does mean adding a few more .c_str()s, but there's not many places where a std::string is being passed to these functions, and we already use .c_str() sometimes. -> Commit 1/3: font::print_wrap Commit 2/3: font::print Commit 3/3: font::len
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parent
58d21e956b
commit
264b6474be
4 changed files with 8 additions and 9 deletions
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@ -1181,7 +1181,7 @@ void editorrender(void)
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graphics.fill_rect(0,238-textheight,320,240, graphics.getRGB(32,32,32));
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graphics.fill_rect(0,239-textheight,320,240, graphics.getRGB(0,0,0));
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font::print_wrap(0, 4, 240-textheight, message, 255,255,255, 8, 312);
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font::print_wrap(0, 4, 240-textheight, message.c_str(), 255,255,255, 8, 312);
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}
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else if(ed.scripteditmod)
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{
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@ -1283,7 +1283,7 @@ void editorrender(void)
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graphics.fill_rect(0, 238-textheight, 320, 240, graphics.getRGB(32, 32, 32));
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graphics.fill_rect(0, 239-textheight, 320, 240, graphics.getRGB(0, 0, 0));
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font::print_wrap(0, 4, 240-textheight, wrapped, 255, 255, 255, 8, 312);
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font::print_wrap(0, 4, 240-textheight, wrapped.c_str(), 255, 255, 255, 8, 312);
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std::string input = key.keybuffer;
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if (ed.entframe < 2)
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{
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@ -1640,7 +1640,7 @@ void editorrender(void)
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float alpha = graphics.lerp(ed.oldnotedelay, ed.notedelay);
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graphics.fill_rect(0, banner_y, 320, 10+textheight, graphics.getRGB(92,92,92));
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graphics.fill_rect(0, banner_y+1, 320, 8+textheight, graphics.getRGB(0,0,0));
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font::print_wrap(PR_CEN, -1,banner_y+5, wrapped, 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4));
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font::print_wrap(PR_CEN, -1,banner_y+5, wrapped.c_str(), 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4), 196-((45.0f-alpha)*4));
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}
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graphics.drawfade();
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@ -1261,7 +1261,7 @@ int print_wrap(
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uint32_t flags,
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const int x,
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int y,
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const std::string& text,
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const char* text,
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const uint8_t r,
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const uint8_t g,
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const uint8_t b,
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@ -1292,7 +1292,6 @@ int print_wrap(
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flags &= ~PR_BOR;
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}
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const char* str = text.c_str();
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// This could fit 64 non-BMP characters onscreen, should be plenty
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char buffer[256];
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size_t start = 0;
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@ -1301,7 +1300,7 @@ int print_wrap(
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{
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// Correct for the height of the resulting print.
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size_t len = 0;
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while (next_wrap(pf.font_sel, &start, &len, &str[start], maxwidth))
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while (next_wrap(pf.font_sel, &start, &len, &text[start], maxwidth))
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{
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y += linespacing;
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}
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@ -1309,7 +1308,7 @@ int print_wrap(
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start = 0;
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}
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while (next_wrap_buf(pf.font_sel, buffer, sizeof(buffer), &start, str, maxwidth))
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while (next_wrap_buf(pf.font_sel, buffer, sizeof(buffer), &start, text, maxwidth))
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{
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print(flags, x, y, buffer, r, g, b);
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@ -96,7 +96,7 @@ int print_wrap(
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uint32_t flags,
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int x,
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int y,
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const std::string& text,
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const char* text,
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uint8_t r, uint8_t g, uint8_t b,
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int linespacing = -1,
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int maxwidth = -1
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@ -614,7 +614,7 @@ static void menurender(void)
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}
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else if ((unsigned)game.currentmenuoption < loc::languagelist.size())
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{
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font::print_wrap(PR_CEN, -1, 8, loc::languagelist[game.currentmenuoption].credit, tr/2, tg/2, tb/2);
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font::print_wrap(PR_CEN, -1, 8, loc::languagelist[game.currentmenuoption].credit.c_str(), tr/2, tg/2, tb/2);
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font::print(PR_CEN, -1, 230, loc::languagelist[game.currentmenuoption].action_hint, tr/2, tg/2, tb/2);
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}
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break;
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