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Disable "Game Saved" text box in custommode
Also, use inspecial() instead of writing out each part of the conditional separately. This just basically adds the insecretlab conditional to the if-statement, which shouldn't be a big deal.
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@ -1924,7 +1924,7 @@ void Game::updatestate()
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case 2000:
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//Game Saved!
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if (intimetrial || nodeathmode || inintermission)
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if (inspecial() || map.custommode)
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{
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state = 0;
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}
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