mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2024-12-31 22:19:44 +01:00
Editor.cpp: make remaining strings translatable
The affected functions are: - editormenuactionpress - editorinput - editorclass::switch_tileset - editorclass::switch_tilecol - editorclass::switch_enemy - editorclass::switch_warpdir This mainly adds loc::gettext calls. This commit is part of rewritten history of the localization branch. The original (unsquashed) commit history can be found here: https://github.com/Dav999-v/VVVVVV/tree/localization-orig
This commit is contained in:
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17f246912d
commit
2210863e73
1 changed files with 49 additions and 37 deletions
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@ -1809,12 +1809,12 @@ static void editormenuactionpress(void)
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case 0:
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ed.titlemod=true;
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key.enabletextentry();
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key.keybuffer=cl.title;
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key.keybuffer=translate_title(cl.title);
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break;
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case 1:
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ed.creatormod=true;
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key.enabletextentry();
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key.keybuffer=cl.creator;
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key.keybuffer=translate_creator(cl.creator);
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break;
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case 2:
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ed.desc1mod=true;
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@ -1872,7 +1872,7 @@ static void editormenuactionpress(void)
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map.nexttowercolour();
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ed.keydelay = 6;
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ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
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ed.getlin(TEXT_LOAD, loc::gettext("Enter map filename to load:"), &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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@ -1882,7 +1882,7 @@ static void editormenuactionpress(void)
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map.nexttowercolour();
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
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ed.getlin(TEXT_SAVE, loc::gettext("Enter map filename to save as:"), &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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@ -1947,7 +1947,7 @@ static void editormenuactionpress(void)
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map.nexttowercolour();
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save as:", &(ed.filename));
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ed.getlin(TEXT_SAVE, loc::gettext("Enter map filename to save as:"), &(ed.filename));
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game.mapheld=true;
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graphics.backgrounddrawn=false;
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break;
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@ -2015,7 +2015,7 @@ void editorinput(void)
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if (key.keymap[SDLK_F9] && (ed.keydelay==0)) {
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ed.keydelay = 30;
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ed.note="Reloaded resources";
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ed.note=loc::gettext("Reloaded resources");
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ed.notedelay=45;
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graphics.reloadresources();
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}
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@ -2360,7 +2360,7 @@ void editorinput(void)
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if (!valid_input)
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{
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ed.note = "[ ERROR: Invalid format ]";
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ed.note = loc::gettext("ERROR: Invalid format");
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ed.notedelay = 45;
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break;
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}
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@ -2376,13 +2376,13 @@ void editorinput(void)
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if (cl.load(loadstring))
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{
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// don't use filename, it has the full path
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char buffer[64];
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SDL_snprintf(buffer, sizeof(buffer), "[ Loaded map: %s.vvvvvv ]", ed.filename.c_str());
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char buffer[3*SCREEN_WIDTH_CHARS + 1];
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vformat_buf(buffer, sizeof(buffer), loc::gettext("Loaded map: {filename}.vvvvvv"), "filename:str", ed.filename.c_str());
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ed.note = buffer;
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}
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else
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{
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ed.note = "[ ERROR: Could not load level ]";
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ed.note = loc::gettext("ERROR: Could not load level");
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}
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ed.notedelay = 45;
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break;
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@ -2392,13 +2392,13 @@ void editorinput(void)
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std::string savestring = ed.filename + ".vvvvvv";
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if (cl.save(savestring))
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{
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char buffer[64];
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SDL_snprintf(buffer, sizeof(buffer), "[ Saved map: %s.vvvvvv ]", ed.filename.c_str());
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char buffer[3*SCREEN_WIDTH_CHARS + 1];
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vformat_buf(buffer, sizeof(buffer), loc::gettext("Saved map: {filename}.vvvvvv"), "filename:str", ed.filename.c_str());
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ed.note = buffer;
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}
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else
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{
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ed.note = "[ ERROR: Could not save level! ]";
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ed.note = loc::gettext("ERROR: Could not save level!");
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ed.saveandquit = false;
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}
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ed.notedelay = 45;
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@ -2638,7 +2638,14 @@ void editorinput(void)
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if(cl.mapheight<1) cl.mapheight=1;
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if(cl.mapwidth>=cl.maxwidth) cl.mapwidth=cl.maxwidth;
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if(cl.mapheight>=cl.maxheight) cl.mapheight=cl.maxheight;
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ed.note = "Mapsize is now [" + help.String(cl.mapwidth) + "," + help.String(cl.mapheight) + "]";
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char buffer[3*SCREEN_WIDTH_CHARS + 1];
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vformat_buf(
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buffer, sizeof(buffer),
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loc::gettext("Mapsize is now [{width},{height}]"),
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"width:int, height:int",
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cl.mapwidth, cl.mapheight
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);
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ed.note = buffer;
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ed.notedelay=45;
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}
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@ -2693,7 +2700,7 @@ void editorinput(void)
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if(cl.getroomprop(ed.levx, ed.levy)->directmode==1)
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{
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cl.setroomdirectmode(ed.levx, ed.levy, 0);
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ed.note="Direct Mode Disabled";
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ed.note=loc::gettext("Direct Mode Disabled");
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/* Kludge fix for rainbow BG here... */
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if (cl.getroomprop(ed.levx, ed.levy)->tileset == 2
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&& cl.getroomprop(ed.levx, ed.levy)->tilecol == 6)
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@ -2704,7 +2711,7 @@ void editorinput(void)
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else
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{
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cl.setroomdirectmode(ed.levx, ed.levy, 1);
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ed.note="Direct Mode Enabled";
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ed.note=loc::gettext("Direct Mode Enabled");
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}
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graphics.backgrounddrawn=false;
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@ -2739,13 +2746,13 @@ void editorinput(void)
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if(key.keymap[SDLK_e])
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{
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ed.keydelay = 6;
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ed.getlin(TEXT_ROOMNAME, "Enter new room name:", const_cast<std::string*>(&(cl.getroomprop(ed.levx, ed.levy)->roomname)));
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ed.getlin(TEXT_ROOMNAME, loc::gettext("Enter new room name:"), const_cast<std::string*>(&(cl.getroomprop(ed.levx, ed.levy)->roomname)));
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game.mapheld=true;
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}
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if (key.keymap[SDLK_g])
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{
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ed.keydelay = 6;
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ed.getlin(TEXT_GOTOROOM, "Enter room coordinates x,y:", NULL);
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ed.getlin(TEXT_GOTOROOM, loc::gettext("Enter room coordinates x,y:"), NULL);
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game.mapheld=true;
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}
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@ -2753,14 +2760,14 @@ void editorinput(void)
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if(key.keymap[SDLK_s])
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{
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ed.keydelay = 6;
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ed.getlin(TEXT_SAVE, "Enter map filename to save map as:", &(ed.filename));
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ed.getlin(TEXT_SAVE, loc::gettext("Enter map filename to save as:"), &(ed.filename));
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game.mapheld=true;
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}
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if(key.keymap[SDLK_l])
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{
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ed.keydelay = 6;
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ed.getlin(TEXT_LOAD, "Enter map filename to load:", &(ed.filename));
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ed.getlin(TEXT_LOAD, loc::gettext("Enter map filename to load:"), &(ed.filename));
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game.mapheld=true;
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}
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@ -2809,7 +2816,7 @@ void editorinput(void)
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if(testeditor==-1)
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{
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ed.note="ERROR: No checkpoint to spawn at";
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ed.note=loc::gettext("ERROR: No checkpoint to spawn at");
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ed.notedelay=45;
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}
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else
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@ -2970,7 +2977,7 @@ void editorinput(void)
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ed.textent=customentities.size();
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addedentity((ed.boundx1/8)+(ed.levx*40),(ed.boundy1/8)+ (ed.levy*30),19,
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(ed.boundx2-ed.boundx1)/8, (ed.boundy2-ed.boundy1)/8);
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ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
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ed.getlin(TEXT_SCRIPT, loc::gettext("Enter script name:"), &(customentities[ed.textent].scriptname));
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ed.lclickdelay=1;
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}
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else if(ed.boundarytype==1)
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@ -3247,7 +3254,7 @@ void editorinput(void)
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ed.lclickdelay=1;
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ed.textent=customentities.size();
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addedentity(ed.tilex+ (ed.levx*40),ed.tiley+ (ed.levy*30),17);
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ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(customentities[ed.textent].scriptname));
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ed.getlin(TEXT_ROOMTEXT, loc::gettext("Enter roomtext:"), &(customentities[ed.textent].scriptname));
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}
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else if(ed.drawmode==12) //Script Trigger
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{
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@ -3269,7 +3276,7 @@ void editorinput(void)
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}
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else
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{
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ed.note="ERROR: Max number of trinkets is 100";
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ed.note=loc::gettext("ERROR: Max number of trinkets is 100");
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ed.notedelay=45;
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}
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}
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@ -3308,7 +3315,7 @@ void editorinput(void)
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ed.lclickdelay=1;
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ed.textent=customentities.size();
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addedentity(ed.tilex+(ed.levx*40),ed.tiley+ (ed.levy*30),18,0);
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ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
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ed.getlin(TEXT_SCRIPT, loc::gettext("Enter script name:"), &(customentities[ed.textent].scriptname));
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}
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else if(ed.drawmode==13)
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{
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@ -3338,7 +3345,7 @@ void editorinput(void)
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}
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else
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{
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ed.note="ERROR: Warp lines must be on edges";
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ed.note=loc::gettext("ERROR: Warp lines must be on edges");
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ed.notedelay=45;
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}
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ed.lclickdelay=1;
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@ -3352,7 +3359,7 @@ void editorinput(void)
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}
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else
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{
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ed.note="ERROR: Max number of crewmates is 100";
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ed.note=loc::gettext("ERROR: Max number of crewmates is 100");
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ed.notedelay=45;
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}
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}
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@ -3419,7 +3426,7 @@ void editorinput(void)
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}
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else if(customentities[tmp].t==17)
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{
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ed.getlin(TEXT_ROOMTEXT, "Enter roomtext:", &(customentities[tmp].scriptname));
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ed.getlin(TEXT_ROOMTEXT, loc::gettext("Enter roomtext:"), &(customentities[tmp].scriptname));
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ed.textent=tmp;
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ed.lclickdelay=1;
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}
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@ -3427,7 +3434,7 @@ void editorinput(void)
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{
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ed.lclickdelay=1;
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ed.textent=tmp;
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ed.getlin(TEXT_SCRIPT, "Enter script name:", &(customentities[ed.textent].scriptname));
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ed.getlin(TEXT_SCRIPT, loc::gettext("Enter script name:"), &(customentities[ed.textent].scriptname));
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if (customentities[tmp].t == 18
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&& (customentities[tmp].p1 == 0 || customentities[tmp].p1 == 1))
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{
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@ -4240,8 +4247,13 @@ void editorclass::switch_tileset(const bool reversed)
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clamp_tilecol(levx, levy, false);
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char buffer[64];
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vformat_buf(buffer, sizeof(buffer), "Now using {area} Tileset", "area:str", tilesets[tiles]);
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char buffer[3*SCREEN_WIDTH_CHARS + 1];
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vformat_buf(
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buffer, sizeof(buffer),
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loc::gettext("Now using {area} Tileset"),
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"area:str",
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loc::gettext(tilesets[tiles])
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);
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note = buffer;
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notedelay = 45;
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@ -4266,7 +4278,7 @@ void editorclass::switch_tilecol(const bool reversed)
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clamp_tilecol(levx, levy, true);
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notedelay = 45;
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note = "Tileset Colour Changed";
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note = loc::gettext("Tileset Colour Changed");
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updatetiles = true;
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}
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@ -4339,7 +4351,7 @@ void editorclass::switch_enemy(const bool reversed)
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enemy = POS_MOD(enemy, modulus);
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cl.setroomenemytype(levx, levy, enemy);
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note = "Enemy Type Changed";
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note = loc::gettext("Enemy Type Changed");
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notedelay = 45;
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}
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@ -4365,16 +4377,16 @@ void editorclass::switch_warpdir(const bool reversed)
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switch (warpdir)
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{
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default:
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note = "Room warping disabled";
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note = loc::gettext("Room warping disabled");
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break;
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case 1:
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note = "Room warps horizontally";
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note = loc::gettext("Room warps horizontally");
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break;
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case 2:
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note = "Room warps vertically";
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note = loc::gettext("Room warps vertically");
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break;
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case 3:
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note = "Room warps in all directions";
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note = loc::gettext("Room warps in all directions");
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break;
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}
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