Add mapexplored(), mapreveal() commands

This commit is contained in:
mothbeanie 2023-08-23 13:03:23 -07:00
parent 4148234225
commit 213fbcd69a
4 changed files with 50 additions and 5 deletions

View File

@ -5566,6 +5566,10 @@ void Game::customloadquick(const std::string& savfile)
{
map.customshowmm = help.Int(pText);
}
else if (SDL_strcmp(pKey, "mapreveal") == 0)
{
map.revealmap = help.Int(pText);
}
else if (SDL_strcmp(pKey, "disabletemporaryaudiopause") == 0)
{
disabletemporaryaudiopause = help.Int(pText);
@ -6045,6 +6049,8 @@ bool Game::customsavequick(const std::string& savfile)
xml::update_tag(msgs, "showminimap", (int) map.customshowmm);
xml::update_tag(msgs, "mapreveal", (int) map.revealmap);
xml::update_tag(msgs, "disabletemporaryaudiopause", (int) disabletemporaryaudiopause);
xml::update_tag(msgs, "showtrinkets", (int) map.showtrinkets);

View File

@ -55,6 +55,7 @@ mapclass::mapclass(void)
custommmxoff=0; custommmyoff=0; custommmxsize=0; custommmysize=0;
customzoom=0;
customshowmm=true;
revealmap = true;
rcol = 0;
@ -202,6 +203,12 @@ void mapclass::resetmap(void)
SDL_memset(explored, 0, sizeof(explored));
}
void mapclass::fullmap(void)
{
//mark the whole map as explored
SDL_memset(explored, 1, sizeof(explored));
}
void mapclass::updateroomnames(void)
{
if (roomnameset)
@ -1304,12 +1311,15 @@ static void copy_short_to_int(int* dest, const short* src, const size_t size)
void mapclass::loadlevel(int rx, int ry)
{
int t;
if (!finalmode)
if (revealmap)
{
setexplored(rx - 100, ry - 100, true);
if (rx == 109 && !custommode)
if (!finalmode)
{
exploretower();
setexplored(rx - 100, ry - 100, true);
if (rx == 109 && !custommode)
{
exploretower();
}
}
}

View File

@ -57,6 +57,8 @@ public:
void resetmap(void);
void fullmap(void);
void updateroomnames(void);
void initmapdata(void);
@ -124,6 +126,8 @@ public:
bool isexplored(const int rx, const int ry);
void setexplored(const int rx, const int ry, const bool status);
bool revealmap;
int background;
int rcol;
int tileset;

View File

@ -1276,6 +1276,28 @@ void scriptclass::run(void)
map.setexplored(19, 7, false);
map.setexplored(19, 8, false);
}
else if (words[0] == "mapexplored")
{
if (words[1] == "none")
{
map.resetmap();
}
else if (words[1] == "all")
{
map.fullmap();
}
}
else if (words[0] == "mapreveal")
{
if (words[1] == "on")
{
map.revealmap = true;
}
else if (words[1] == "off")
{
map.revealmap = false;
}
}
else if (words[0] == "showteleporters")
{
map.showteleporters = true;
@ -2814,6 +2836,7 @@ void scriptclass::startgamemode(const enum StartMode mode)
map.custommode = true;
map.custommodeforreal = false;
map.customshowmm = true;
map.revealmap = true;
if (cl.levmusic > 0)
{
@ -2841,6 +2864,7 @@ void scriptclass::startgamemode(const enum StartMode mode)
cl.findstartpoint();
map.customshowmm = true;
map.revealmap = true;
music.fadeout();
game.customstart();
@ -3218,7 +3242,8 @@ void scriptclass::hardreset(void)
map.cameraseekframe = 0;
map.resumedelay = 0;
graphics.towerbg.scrolldir = 0;
map.customshowmm=true;
map.customshowmm = true;
map.revealmap = true;
SDL_memset(map.roomdeaths, 0, sizeof(map.roomdeaths));
SDL_memset(map.roomdeathsfinal, 0, sizeof(map.roomdeathsfinal));