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Render screen effects in maprender()
I had forgotten that the game flashed and did screen-shaking when you pressed ACTION to quicksave. While testing for my over-30-FPS patch I stumbled across this.
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@ -2495,7 +2495,7 @@ void maprender()
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}
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else
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{
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graphics.render();
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graphics.renderwithscreeneffects();
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}
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}
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