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Fix resizing the map not changing the current room
If you're in (5, 5) (1-indexed) and you resize the map to (4,5), the editor stays in (5, 5). This has no real consequences, other than possibly confusing the user, but it should probably be fixed anyway.
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@ -3261,6 +3261,14 @@ void editorinput(void)
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cl.mapwidth = SDL_clamp(cl.mapwidth, 1, cl.maxwidth);
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cl.mapheight = SDL_clamp(cl.mapheight, 1, cl.maxheight);
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ed.updatetiles = true;
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ed.changeroom = true;
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graphics.backgrounddrawn = false;
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graphics.foregrounddrawn = false;
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ed.levx = POS_MOD(ed.levx, cl.mapwidth);
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ed.levy = POS_MOD(ed.levy, cl.mapheight);
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char buffer[3 * SCREEN_WIDTH_CHARS + 1];
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vformat_buf(
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buffer, sizeof(buffer),
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